mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
30 lines
No EOL
1.1 KiB
C#
30 lines
No EOL
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.IO.Pipes;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading;
|
|
|
|
namespace Cosmos.Debug.Common {
|
|
/// <summary>Use a named pipe server to implement wire transfer protocol between a Debug Stub
|
|
/// hosted in a debugged Cosmos Kernel and our Debug Engine hosted in Visual Studio.
|
|
/// Both VMware and Bochs use a pipe to expose guest serial ports to the host.</summary>
|
|
public class DebugConnectorPipeServer : DebugConnectorStream {
|
|
// private AutoResetEvent mWaitConnectEvent = new AutoResetEvent(false);
|
|
private NamedPipeServerStream mPipe;
|
|
|
|
public DebugConnectorPipeServer(string aName) {
|
|
mPipe = new NamedPipeServerStream(aName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte,
|
|
PipeOptions.Asynchronous);
|
|
mPipe.BeginWaitForConnection(new AsyncCallback(DoWaitForConnection), mPipe);
|
|
}
|
|
|
|
public void DoWaitForConnection(IAsyncResult aResult) {
|
|
var xPipe = (NamedPipeServerStream)aResult.AsyncState;
|
|
xPipe.EndWaitForConnection(aResult);
|
|
// mWaitConnectEvent.Set();
|
|
Start(xPipe);
|
|
}
|
|
}
|
|
} |