mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-27 05:52:11 +00:00
83 lines
2.1 KiB
C#
83 lines
2.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Text;
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using Cosmos.Debug.Kernel;
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using Sys = Cosmos.System;
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namespace GuessKernel
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{
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public class GuessOS: Sys.Kernel
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{
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protected int mCount = 0;
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protected int mMagicNo = 22;
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public GuessOS()
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{
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// Didnt check if tickcount is working yet.. can change this later
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//var xRandom = new Random(234243534);
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//mMagicNo = xRandom.Next(1, 100);
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}
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protected override void BeforeRun()
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{
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//Cosmos.Core.HMI.Init();
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Console.WriteLine("Guess Demo");
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Console.WriteLine("Please guess a number from 1 to 100.");
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}
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private Debugger mDebugger = new Debugger("User", "Guess");
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private class KVPClass
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{
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public int Key;
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public int Value;
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}
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private struct KVPStruct
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{
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public int Key;
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public int Value;
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}
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protected override void Run()
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{
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mCount++;
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var xListClasses = new List<KVPClass>();
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var xListStructs = new List<KVPStruct>();
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xListClasses.Add(new KVPClass { Key = 1, Value = 2 });
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xListClasses.Add(new KVPClass { Key = 2, Value = 5 });
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var xListItem= xListClasses[0];
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Console.Write("Classes0. Key = ");
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Console.Write(xListItem.Key);
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Console.Write("Value = ");
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Console.WriteLine(xListItem.Value);
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xListItem = xListClasses[1];
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Console.Write("Classes1. Key = ");
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Console.Write(xListItem.Key);
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Console.Write("Value = ");
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Console.WriteLine(xListItem.Value);
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xListStructs.Add(new KVPStruct { Key = 1, Value = 2 });
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xListStructs.Add(new KVPStruct { Key = 2, Value = 5 });
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var xStructItem = xListStructs[0];
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Console.Write("Item0. Key = ");
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Console.Write(xStructItem.Key);
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Console.Write("Value = ");
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Console.WriteLine(xStructItem.Value);
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xStructItem = xListStructs[1];
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Console.Write("Item1. Key = ");
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Console.Write(xStructItem.Key);
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Console.Write("Value = ");
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Console.WriteLine(xStructItem.Value);
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Stop();
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}
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}
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}
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