mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
33 lines
1,020 B
Text
33 lines
1,020 B
Text
Group DebugStub
|
|
|
|
function AckCommand {
|
|
// We acknowledge receipt of the command AND the processing of it.
|
|
// -In the past the ACK only acknowledged receipt.
|
|
// We have to do this because sometimes callers do more processing.
|
|
// We ACK even ones we dont process here, but do not ACK Noop.
|
|
// The buffers should be ok because more wont be sent till after our NACK
|
|
// is received.
|
|
// Right now our max cmd size is 2 (Cmd + Cmd ID) + 5 (Data) = 7.
|
|
// UART buffer is 16.
|
|
// We may need to revisit this in the future to ack not commands, but data chunks
|
|
// and move them to a buffer.
|
|
// The buffer problem exists only to inbound data, not outbound data (relative to DebugStub).
|
|
|
|
AL = #Ds2Vs_CmdCompleted
|
|
ComWriteAL()
|
|
|
|
EAX = .CommandID
|
|
ComWriteAL()
|
|
}
|
|
|
|
function ProcessCommandBatch {
|
|
Begin:
|
|
ProcessCommand()
|
|
|
|
// See if batch is complete
|
|
// Loop and wait
|
|
// Vs2Ds.BatchEnd
|
|
if AL != 8 goto Begin
|
|
|
|
AckCommand()
|
|
}
|