Cosmos/source2/IL2CPU/Cosmos.IL2CPU/CustomImplementation/System
Trivalik_cp 7f17d4d791 handle InlineAttribute in more places -> reduces asm size
used in InitializeArray plug
2012-02-08 19:25:28 +00:00
..
Drawing1
Globalization
Net
Resource
Runtime handle InlineAttribute in more places -> reduces asm size 2012-02-08 19:25:28 +00:00
Security handle InlineAttribute in more places -> reduces asm size 2012-02-08 19:25:28 +00:00
Text comment out ToString for StringBuilder, there is no need for plug anymore 2011-06-16 21:23:16 +00:00
Threading
ArrayImpl.cs
ArrayImplRefs.cs
BooleanImpl.cs
ByteImpl.cs
CharImpl.cs
DelegateHelper.cs
DelegateImpl.cs
DoubleImpl.cs remove unneeded decimal part in float/double ToString() for example 0.0 -> 0 ; 3.0 -> 3 2011-10-06 19:57:10 +00:00
EnumImpl.cs
EnvironmentImpl.cs
GCImpl.cs handle InlineAttribute in more places -> reduces asm size 2012-02-08 19:25:28 +00:00
Int16Impl.cs
Int32Impl.cs
Int64Impl.cs
IntPtrImpl.cs
MulticastDelegateImpl.cs
NumberImpl.cs fix all signed indirect pushes ( Ldind_Ix, Ldind_Ux) 2011-09-15 19:13:40 +00:00
ObjectImpl.cs
ObjectImplRefs.cs
RuntimeType.cs
RuntimeType.RuntimeTypeCache.cs
RuntimeTypeHandle.cs
SByteImpl.cs Got my optimizer working. It's currently only enabled if you have the debug level set to none. Also added a plug for System.Random that doesn't depend on the current tick count. 2011-09-17 17:37:36 +00:00
SingleImpl.cs remove unneeded decimal part in float/double ToString() for example 0.0 -> 0 ; 3.0 -> 3 2011-10-06 19:57:10 +00:00
SRImpl.cs
StringImpl.cs Forgot a bracket in the string implementation 2011-12-30 04:19:52 +00:00
StringImplRefs.cs
UInt16Impl.cs
UInt32Impl.cs
UInt64Impl.cs fix ceq, cgt, cgt_un, clt, clt_un for 64 bit integer and float, changes back uint64impl compare 2011-04-06 19:31:51 +00:00