mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
291 lines
10 KiB
C#
291 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace TestSuite.Tests
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{
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public class MathTest : TestBase
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{
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public override string Name
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{
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get { return "Math"; }
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}
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public override void Initialize()
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{
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}
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public override void Teardown()
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{
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}
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public override void Test()
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{
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Assert(1 + 1 == 2, "1 + 1 == 2");
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Assert(-1 + 2 == 1, "-1 + 2 == 1");
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Assert(2 * 2 == 4, "2 * 2 == 4");
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Assert(6 / 2 == 3, "6 / 2 == 3");
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Assert(5 - 2 == 3, "5 - 2 == 3");
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Assert(-1 < 1, "-1 < 1");
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Assert(0xFFFFFFFFu > 1u, "0xFFFFFFFFu > 1u");
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Assert(2 + 5 * 2 == 12, "2 + 5 * 2 == 12");
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Assert((2 + 5) * 2 == 14, "(2 + 5) * 2 == 14");
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long al = 0x1FFFFFFFF;
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long bl = 0x300000000; //1L;
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al += 0x01; //al == 0x200000000
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bl -= 0xFFFFFFFFL; //bl == 0x200000001
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al -= 0x02; //al == 0x1FFFFFFFE
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bl -= 0x03; //bl == 0x1FFFFFFFE
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Assert(al == bl, "Int64 operations");
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Assert((-41L) - (-31L) == -10L, "Int64 negatives");
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Assert((0x1FFFFFFFFL & 0x100000000L) == 0x100000000L, "Int64 And");
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UInt32 a = 5;
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UInt32 b = 5;
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Assert(a == b, "UInt32 Equality");
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b = 10;
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Assert(a != b, "UInt32 Inequality");
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if (0xFFF00000002ul > 0xFF00000001ul) Console.WriteLine("UInt64 comprasion passed");
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if (0xFFF00000002ul == 0xFFF00000002ul) Console.WriteLine("Branch on Equality");
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#region bge
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002L >= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bge[e-] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002L >= 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bge[!-] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFFFFFFFFFFFL >= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bge[g-] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0L >= -2L) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bge[g0>=-]");
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Console.WriteLine("");
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#endregion bge
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#region bge_un
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002LU >= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bge_un[e] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002LU >= 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bge_un[!] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFFFFFFFFFFFLU >= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bge_un[g] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0x0000LU >= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bge_un[g0>=\"-\"]");
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Console.WriteLine("");
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#endregion bge_un
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#region bgt
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002L > 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bgt[e] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002L > 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bgt[!] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFFFFFFFFFFFL > 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bgt[g] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0L > -2L) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bgt[g0>\"-\"]");
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Console.WriteLine("");
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#endregion bgt
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#region bgt_un
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002LU > 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bgt_un[e] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002LU > 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bgt_un[!] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFFFFFFFFFFFLU > 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bgt_un[g] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0x0000LU > 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bgt_un[g0>=\"-\"]");
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Console.WriteLine("");
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#endregion bgt_un
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#region ble
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002L <= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("ble[e-] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002L <= 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("ble[!-] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFFFFFFFFFFFL <= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("ble[g-] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0L <= -2L) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("ble[g0>=-]");
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Console.WriteLine("");
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#endregion ble
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#region ble_un
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002LU <= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("ble_un[e] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002LU <= 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("ble_un[!] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFFFFFFFFFFFLU <= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("ble_un[g] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0x0000LU <= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("ble_un[g0>=\"-\"]");
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Console.WriteLine("");
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#endregion ble_un
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#region blt
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002L < 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("blt[e] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002L < 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("blt[!] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFFFFFFFFFFFL < 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("blt[g] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0L < -2L) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("blt[g0>\"-\"]");
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Console.WriteLine("");
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#endregion blt
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#region blt_un
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFF000000002LU < 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("blt_un[e] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFFFFF000000002LU < 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("blt_un[!] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFFFFFFFFFFFFFFLU < 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("blt_un[g] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0x0000LU < 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("blt_un[g0>=\"-\"]");
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Console.WriteLine("");
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#endregion blt_un
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#region bne_un
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Console.ForegroundColor = ConsoleColor.White;
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if (0xFFFF000000000000LU != 0xFFFF000000000000LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bne[he] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0xFFFF000100000000LU != 0xFFFF000000000000LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bne[hne] ");
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Console.ForegroundColor = ConsoleColor.White;
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if (0x00000000FFFF0000LU != 0x00000000FFFF0000LU) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("bne[le] ");
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Console.ForegroundColor = ConsoleColor.Red;
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if (0x00000000FFFF0001LU != 0x00000000FFFF0000LU) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("bne[lne] ");
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Console.WriteLine("");
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#endregion
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bool codition;
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#region cgt
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#warning this doesn't emit cgt => need another test
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codition = (1L > 2L) && true;
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Console.ForegroundColor = ConsoleColor.White;
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if (codition) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("cgt false ");
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codition = (2L > 1L) && true;
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Console.ForegroundColor = ConsoleColor.Red;
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if (codition) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("cgt true");
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Console.WriteLine("");
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#endregion cgt
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#region cgt_un
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codition = (1LU > 2LU) && true;
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Console.ForegroundColor = ConsoleColor.White;
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if (codition) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("cgt_un false ");
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codition = (2LU > 1LU) && true;
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Console.ForegroundColor = ConsoleColor.Red;
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if (codition) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("cgt_un true");
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Console.WriteLine("");
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#endregion cgt_un
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#region clt
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codition = (1L < 2L) && true;
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Console.ForegroundColor = ConsoleColor.Red;
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if (codition) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("clt false ");
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codition = (2L < 1L) && true;
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Console.ForegroundColor = ConsoleColor.White;
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if (codition) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("clt true");
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Console.WriteLine("");
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#endregion clt
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#region clt_un
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codition = (1LU < 2LU) && true;
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Console.ForegroundColor = ConsoleColor.Red;
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if (codition) Console.ForegroundColor = ConsoleColor.White;
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Console.Write("clt_un false ");
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codition = (2LU < 1LU) && true;
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Console.ForegroundColor = ConsoleColor.White;
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if (codition) Console.ForegroundColor = ConsoleColor.Red;
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Console.Write("clt_un true");
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Console.WriteLine("");
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#endregion clt_un
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}
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}
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}
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