Cosmos/source/Boot/TestSuite/Tests/MathTest.cs
2008-04-18 13:51:20 +00:00

291 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace TestSuite.Tests
{
public class MathTest : TestBase
{
public override string Name
{
get { return "Math"; }
}
public override void Initialize()
{
}
public override void Teardown()
{
}
public override void Test()
{
Assert(1 + 1 == 2, "1 + 1 == 2");
Assert(-1 + 2 == 1, "-1 + 2 == 1");
Assert(2 * 2 == 4, "2 * 2 == 4");
Assert(6 / 2 == 3, "6 / 2 == 3");
Assert(5 - 2 == 3, "5 - 2 == 3");
Assert(-1 < 1, "-1 < 1");
Assert(0xFFFFFFFFu > 1u, "0xFFFFFFFFu > 1u");
Assert(2 + 5 * 2 == 12, "2 + 5 * 2 == 12");
Assert((2 + 5) * 2 == 14, "(2 + 5) * 2 == 14");
long al = 0x1FFFFFFFF;
long bl = 0x300000000; //1L;
al += 0x01; //al == 0x200000000
bl -= 0xFFFFFFFFL; //bl == 0x200000001
al -= 0x02; //al == 0x1FFFFFFFE
bl -= 0x03; //bl == 0x1FFFFFFFE
Assert(al == bl, "Int64 operations");
Assert((-41L) - (-31L) == -10L, "Int64 negatives");
Assert((0x1FFFFFFFFL & 0x100000000L) == 0x100000000L, "Int64 And");
UInt32 a = 5;
UInt32 b = 5;
Assert(a == b, "UInt32 Equality");
b = 10;
Assert(a != b, "UInt32 Inequality");
if (0xFFF00000002ul > 0xFF00000001ul) Console.WriteLine("UInt64 comprasion passed");
if (0xFFF00000002ul == 0xFFF00000002ul) Console.WriteLine("Branch on Equality");
#region bge
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002L >= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bge[e-] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002L >= 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bge[!-] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFFFFFFFFFFFL >= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bge[g-] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0L >= -2L) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bge[g0>=-]");
Console.WriteLine("");
#endregion bge
#region bge_un
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002LU >= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bge_un[e] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002LU >= 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bge_un[!] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFFFFFFFFFFFLU >= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bge_un[g] ");
Console.ForegroundColor = ConsoleColor.White;
if (0x0000LU >= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bge_un[g0>=\"-\"]");
Console.WriteLine("");
#endregion bge_un
#region bgt
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002L > 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bgt[e] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002L > 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bgt[!] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFFFFFFFFFFFL > 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bgt[g] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0L > -2L) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bgt[g0>\"-\"]");
Console.WriteLine("");
#endregion bgt
#region bgt_un
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002LU > 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bgt_un[e] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002LU > 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bgt_un[!] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFFFFFFFFFFFLU > 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bgt_un[g] ");
Console.ForegroundColor = ConsoleColor.White;
if (0x0000LU > 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bgt_un[g0>=\"-\"]");
Console.WriteLine("");
#endregion bgt_un
#region ble
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002L <= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.White;
Console.Write("ble[e-] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002L <= 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.White;
Console.Write("ble[!-] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFFFFFFFFFFFL <= 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("ble[g-] ");
Console.ForegroundColor = ConsoleColor.White;
if (0L <= -2L) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("ble[g0>=-]");
Console.WriteLine("");
#endregion ble
#region ble_un
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002LU <= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("ble_un[e] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002LU <= 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("ble_un[!] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFFFFFFFFFFFLU <= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("ble_un[g] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0x0000LU <= 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("ble_un[g0>=\"-\"]");
Console.WriteLine("");
#endregion ble_un
#region blt
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002L < 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("blt[e] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002L < 0xFFFFFFFFFFFFFFFFL) Console.ForegroundColor = ConsoleColor.White;
Console.Write("blt[!] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFFFFFFFFFFFL < 0xFFFFFFF000000002L) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("blt[g] ");
Console.ForegroundColor = ConsoleColor.White;
if (0L < -2L) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("blt[g0>\"-\"]");
Console.WriteLine("");
#endregion blt
#region blt_un
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFF000000002LU < 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("blt_un[e] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFFFFF000000002LU < 0xFFFFFFFFFFFFFFFFLU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("blt_un[!] ");
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFFFFFFFFFFFFFFLU < 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("blt_un[g] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0x0000LU < 0xFFFFFFF000000002LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("blt_un[g0>=\"-\"]");
Console.WriteLine("");
#endregion blt_un
#region bne_un
Console.ForegroundColor = ConsoleColor.White;
if (0xFFFF000000000000LU != 0xFFFF000000000000LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bne[he] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0xFFFF000100000000LU != 0xFFFF000000000000LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bne[hne] ");
Console.ForegroundColor = ConsoleColor.White;
if (0x00000000FFFF0000LU != 0x00000000FFFF0000LU) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("bne[le] ");
Console.ForegroundColor = ConsoleColor.Red;
if (0x00000000FFFF0001LU != 0x00000000FFFF0000LU) Console.ForegroundColor = ConsoleColor.White;
Console.Write("bne[lne] ");
Console.WriteLine("");
#endregion
bool codition;
#region cgt
#warning this doesn't emit cgt => need another test
codition = (1L > 2L) && true;
Console.ForegroundColor = ConsoleColor.White;
if (codition) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("cgt false ");
codition = (2L > 1L) && true;
Console.ForegroundColor = ConsoleColor.Red;
if (codition) Console.ForegroundColor = ConsoleColor.White;
Console.Write("cgt true");
Console.WriteLine("");
#endregion cgt
#region cgt_un
codition = (1LU > 2LU) && true;
Console.ForegroundColor = ConsoleColor.White;
if (codition) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("cgt_un false ");
codition = (2LU > 1LU) && true;
Console.ForegroundColor = ConsoleColor.Red;
if (codition) Console.ForegroundColor = ConsoleColor.White;
Console.Write("cgt_un true");
Console.WriteLine("");
#endregion cgt_un
#region clt
codition = (1L < 2L) && true;
Console.ForegroundColor = ConsoleColor.Red;
if (codition) Console.ForegroundColor = ConsoleColor.White;
Console.Write("clt false ");
codition = (2L < 1L) && true;
Console.ForegroundColor = ConsoleColor.White;
if (codition) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("clt true");
Console.WriteLine("");
#endregion clt
#region clt_un
codition = (1LU < 2LU) && true;
Console.ForegroundColor = ConsoleColor.Red;
if (codition) Console.ForegroundColor = ConsoleColor.White;
Console.Write("clt_un false ");
codition = (2LU < 1LU) && true;
Console.ForegroundColor = ConsoleColor.White;
if (codition) Console.ForegroundColor = ConsoleColor.Red;
Console.Write("clt_un true");
Console.WriteLine("");
#endregion clt_un
}
}
}