Cosmos/source/Boot/KudzuTest/Tests.cs
kudzu_cp 7b029ab390
2008-05-05 17:56:45 +00:00

105 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace KudzuTest {
public class Tests {
// yeah, its crappy, but its a hacked together basic test
// framework. We do need a real one that should be in
// Test Suite project
public delegate object TestDelegate();
static public void DoAll() {
Tests.Do("String Concatenation", Tests.StringConcat);
Console.WriteLine("String test");
Console.WriteLine(" " + Tests.StringConcat());
Console.WriteLine();
Console.WriteLine("StringBuilder test");
Console.WriteLine(Tests.StringBuilder());
Console.WriteLine();
Console.WriteLine("IntToStr 16 test");
Console.WriteLine(" " + Tests.IntToStr16());
Console.WriteLine();
Console.WriteLine("IntToStr 32 test");
Console.WriteLine(" " + Tests.IntToStr32());
Console.WriteLine();
Console.WriteLine("WriteLnUInt32 test");
Console.WriteLine(" " + Tests.WriteLnUInt32());
Console.WriteLine();
//Console.WriteLine("Dictionary test");
//Console.WriteLine(" " + Tests.Dictionary());
//Console.WriteLine();
Console.WriteLine("Concat conversion test");
Console.WriteLine(" " + Tests.ConcatConversion());
Console.WriteLine(" " + Tests.ConcatConversion2());
Console.WriteLine(" " + Tests.ConcatConversion3());
Console.WriteLine();
}
static public object ConcatConversion() {
int x = 1000;
return x + " Euros, but should be 1000. Not even correct by value";
}
static public object ConcatConversion2() {
UInt32 y = 100;
UInt32 z = 100;
return y + "-" + z;
}
static public object ConcatConversion3() {
UInt32 y = 100;
UInt32 z = 100;
return y.ToString() + "-" + z.ToString();
}
static public object Dictionary() {
var x = new Dictionary<UInt32, string>();
x.Add(1000, "Hello");
return null;
}
static public void Do(string aName, TestDelegate aTest) {
Console.WriteLine("Test: " + aName);
object xTestResult = aTest();
if (xTestResult != null) {
Console.WriteLine(" " + xTestResult.ToString());
}
Console.WriteLine();
}
static public object WriteLnUInt32() {
UInt32 x = 1000;
Console.WriteLine(x);
return null;
}
static public string IntToStr16() {
UInt16 x16 = 1000;
return "1000=" + x16.ToString();
}
static public string IntToStr32() {
UInt32 x32 = 1000;
return "1000=" + x32.ToString();
}
static public string StringConcat() {
string x = "Hello";
x = x + " world.";
return x;
}
static public string StringBuilder() {
var xSB = new System.Text.StringBuilder("Hello");
xSB.Append(" world.");
return xSB.ToString();
}
}
}