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..svnbridge
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Moved TTF to OPFF converter to a new Tools folder, as well as made it's output valid. It previously was writing that the style of every character was 128, which doesn't exist. Also moved TimesNewRoman.opff to my OtherStuff folder.
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2011-06-23 16:37:45 +00:00 |
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Drivers
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Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system.
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2011-06-23 19:27:52 +00:00 |
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FontSupport
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Switched OPFF to a greyscale version, can't get my B/W/Greyscale version working unfortunately.
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2011-08-13 22:59:55 +00:00 |
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ImageFormats
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Added an Additive Noise generator to the ImageManipulator class.
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2011-08-15 00:17:53 +00:00 |
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OForms
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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Properties
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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Shapes
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Gif image support added.
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2011-08-08 19:55:53 +00:00 |
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Tests/ImageFormats
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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AnimatedImage.cs
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Gif image support added.
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2011-08-08 19:55:53 +00:00 |
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BoundingBox.cs
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Added an Additive Noise generator to the ImageManipulator class.
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2011-08-15 00:17:53 +00:00 |
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EGAPallet.PNG
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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GraphicsDriver.cs
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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GraphicsMode.cs
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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GraphicsPlugs.cs
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TTF to OPFF converter in under 200 lines? Preposterous, but true.
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2011-06-23 01:22:44 +00:00 |
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Image.cs
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Enabled Jpeg support.
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2011-08-05 03:17:10 +00:00 |
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ImageManipulator.cs
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Added an Additive Noise generator to the ImageManipulator class.
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2011-08-15 00:17:53 +00:00 |
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MiImage.cs
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Added Tiff, Bmp, and Png support to Orvid.Graphics, also added a Testbed for Image loading, and for Image manipulation.
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2011-08-07 00:01:40 +00:00 |
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Monitor.cs
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Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system.
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2011-06-23 19:27:52 +00:00 |
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Orvid.Graphics.csproj
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Added (VERY) broken pcx image loading support. Now if I knew what was wrong with it.
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2011-08-14 01:47:20 +00:00 |
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Orvid.Graphics.csproj.user
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |
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Pixel.cs
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Added support for Vbp images. (A very obscure format :P) As well as added an ImageManipulator class, which is able to resize images, with currently one of 3 different algorithms, Nearest Neighbor, Bi-Linear, and Bi-Cubic. Support for more algorithms will be added in the future, same goes for image formats.
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2011-08-05 02:55:53 +00:00 |
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Vec2.cs
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Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system.
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2011-06-23 19:27:52 +00:00 |
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VGAPallet.png
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Added my own section in the Users folder.
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2011-06-13 19:54:46 +00:00 |