Cosmos/source/Playgrounds/Ben/SOOOS/Code/TextFile1.txt

168 lines
4.8 KiB
Text

/*
* Initialise allocator, placing addresses [@min,@max] in free pool.
* @min and @max are PHYSICAL addresses.
*/
static void init_page_allocator(unsigned long min, unsigned long max)
{
int i;
unsigned long range, bitmap_size;
chunk_head_t *ch;
chunk_tail_t *ct;
for ( i = 0; i < FREELIST_SIZE; i++ )
{
free_head[i] = &free_tail[i];
free_tail[i].pprev = &free_head[i];
free_tail[i].next = NULL;
}
min = round_pgup (min);
max = round_pgdown(max);
/* Allocate space for the allocation bitmap. */
bitmap_size = (max+1) >> (PAGE_SHIFT+3);
bitmap_size = round_pgup(bitmap_size);
alloc_bitmap = (unsigned long *)to_virt(min);
min += bitmap_size;
range = max - min;
/* All allocated by default. */
memset(alloc_bitmap, ~0, bitmap_size);
/* Free up the memory we've been given to play with. */
map_free(min>>PAGE_SHIFT, range>>PAGE_SHIFT);
/* The buddy lists are addressed in high memory. */
min += VIRT_START;
max += VIRT_START;
while ( range != 0 )
{
/*
* Next chunk is limited by alignment of min, but also
* must not be bigger than remaining range.
*/
for ( i = PAGE_SHIFT; (1<<(i+1)) <= range; i++ )
if ( min & (1<<i) ) break;
ch = (chunk_head_t *)min;
min += (1<<i);
range -= (1<<i);
ct = (chunk_tail_t *)min-1;
i -= PAGE_SHIFT;
ch->level = i;
ch->next = free_head[i];
ch->pprev = &free_head[i];
ch->next->pprev = &ch->next;
free_head[i] = ch;
ct->level = i;
}
}
/* Allocate 2^@order contiguous pages. Returns a VIRTUAL address. */
unsigned long alloc_pages(int order)
{
int i;
chunk_head_t *alloc_ch, *spare_ch;
chunk_tail_t *spare_ct;
/* Find smallest order which can satisfy the request. */
for ( i = order; i < FREELIST_SIZE; i++ ) {
if ( !FREELIST_EMPTY(free_head[i]) )
break;
}
if ( i == FREELIST_SIZE ) goto no_memory;
/* Unlink a chunk. */
alloc_ch = free_head[i];
free_head[i] = alloc_ch->next;
alloc_ch->next->pprev = alloc_ch->pprev;
/* We may have to break the chunk a number of times. */
while ( i != order )
{
/* Split into two equal parts. */
i--;
spare_ch = (chunk_head_t *)((char *)alloc_ch + (1<<(i+PAGE_SHIFT)));
spare_ct = (chunk_tail_t *)((char *)spare_ch + (1<<(i+PAGE_SHIFT)))-1;
/* Create new header for spare chunk. */
spare_ch->level = i;
spare_ch->next = free_head[i];
spare_ch->pprev = &free_head[i];
spare_ct->level = i;
/* Link in the spare chunk. */
spare_ch->next->pprev = &spare_ch->next;
free_head[i] = spare_ch;
}
map_alloc(to_phys(alloc_ch)>>PAGE_SHIFT, 1<<order);
return((unsigned long)alloc_ch);
no_memory:
printk("Cannot handle page request order %d!\n", order);
return 0;
}
void free_pages(void *pointer, int order)
{
chunk_head_t *freed_ch, *to_merge_ch;
chunk_tail_t *freed_ct;
unsigned long mask;
/* First free the chunk */
map_free(virt_to_pfn(pointer), 1 << order);
/* Create free chunk */
freed_ch = (chunk_head_t *)pointer;
freed_ct = (chunk_tail_t *)((char *)pointer + (1<<(order + PAGE_SHIFT)))-1;
/* Now, possibly we can conseal chunks together */
while(order < FREELIST_SIZE)
{
mask = 1 << (order + PAGE_SHIFT);
if((unsigned long)freed_ch & mask)
{
to_merge_ch = (chunk_head_t *)((char *)freed_ch - mask);
if(allocated_in_map(virt_to_pfn(to_merge_ch)) ||
to_merge_ch->level != order)
break;
/* Merge with predecessor */
freed_ch = to_merge_ch;
}
else
{
to_merge_ch = (chunk_head_t *)((char *)freed_ch + mask);
if(allocated_in_map(virt_to_pfn(to_merge_ch)) ||
to_merge_ch->level != order)
break;
/* Merge with successor */
freed_ct = (chunk_tail_t *)((char *)to_merge_ch + mask) - 1;
}
/* We are commited to merging, unlink the chunk */
*(to_merge_ch->pprev) = to_merge_ch->next;
to_merge_ch->next->pprev = to_merge_ch->pprev;
order++;
}
/* Link the new chunk */
freed_ch->level = order;
freed_ch->next = free_head[order];
freed_ch->pprev = &free_head[order];
freed_ct->level = order;
freed_ch->next->pprev = &freed_ch->next;
free_head[order] = freed_ch;
}