Cosmos/source2/Debug/Cosmos.Debug.Common/DebugInfo.cs
kudzu_cp 61bfdd773a
2012-08-03 15:36:55 +00:00

249 lines
No EOL
9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Data;
using System.Data.EntityClient;
using System.Data.SqlClient;
using System.Data.Common;
using System.Data.Objects;
using System.Reflection;
using Microsoft.Win32;
namespace Cosmos.Debug.Common {
public class DebugInfo : IDisposable {
// Please beware this field, it may cause issues if used incorrectly.
public static DebugInfo CurrentInstance { get; private set; }
public class Field_Map {
public string TypeName { get; set; }
public List<string> FieldNames = new List<string>();
}
protected SqlConnection mConnection;
protected string mDbName;
// Dont use DbConnectionStringBuilder class, it doesnt work with LocalDB properly.
protected string mDataSouce = @"(LocalDB)\v11.0";
//protected mDataSouce = @".\SQLEXPRESS";
protected string mConnStrBase;
protected string mConnStr;
protected System.Data.Metadata.Edm.MetadataWorkspace mWorkspace;
public void DeleteDB() {
using (var xConn = new SqlConnection(mConnStrBase)) {
xConn.Open();
bool xExists = false;
using (var xCmd = xConn.CreateCommand()) {
xCmd.CommandText = "select * from sys.databases where name = '" + mDbName + "'";
using (var xReader = xCmd.ExecuteReader()) {
xExists = xReader.Read();
}
}
if (xExists) {
// Necessary to because of SQL pooled connections etc, even if all our connections are closed.
using (var xCmd = xConn.CreateCommand()) {
xCmd.CommandText = "ALTER DATABASE " + mDbName + " SET SINGLE_USER WITH ROLLBACK IMMEDIATE";
xCmd.ExecuteNonQuery();
}
// Yes this throws an exception if the database doesnt exist, so we have to
// run it only if we know it exists.
// This will detach and also delete the physica files.
using (var xCmd = xConn.CreateCommand()) {
xCmd.CommandText = "DROP DATABASE " + mDbName;
xCmd.ExecuteNonQuery();
}
}
}
}
public DebugInfo(string aPathname, bool aCreate = false) {
CurrentInstance = this;
mDbName = Path.GetFileNameWithoutExtension(aPathname);
mConnStrBase = @"Data Source=" + mDataSouce + ";Integrated Security=True;MultipleActiveResultSets=True;";
if (aCreate) {
DeleteDB();
}
// Initial Catalog is necessary for EDM
mConnStr = mConnStrBase + "Initial Catalog=" + mDbName + ";AttachDbFilename=" + aPathname + ";";
mWorkspace = new System.Data.Metadata.Edm.MetadataWorkspace(
new string[] { "res://*/" }, new Assembly[] { Assembly.GetExecutingAssembly() });
// Do not open mConnection before mEntities.CreateDatabase
mConnection = new SqlConnection(mConnStr);
if (aCreate) {
using (var xEntities = DB()) {
// DatabaseExists checks if the DBName exists, not physical files.
if (!xEntities.DatabaseExists()) {
xEntities.CreateDatabase();
mConnection.Open();
var xSQL = new SQL(mConnection);
// Labels
// Labels is a big table. Avoid indexes when possible, because we need inserts to be fast.
// -ADDRESS - Dont index - We dont look up on it very much
// -LABELNAME - We do lookup a lot on this, but will change to asm line as key prob
xSQL.MakeIndex("Labels", "LABELNAME", true);
}
}
}
if (mConnection.State == ConnectionState.Closed) {
mConnection.Open();
}
}
public UInt32 AddressOfLabel(string aLabel) {
using (var xDB = DB()) {
var xRow = xDB.Labels.SingleOrDefault(q => q.LABELNAME == aLabel);
if (xRow == null) {
return 0;
}
return (UInt32)xRow.ADDRESS;
}
}
public string[] GetLabels(UInt32 aAddress) {
using (var xDB = DB()) {
var xLabels = from x in xDB.Labels
where x.ADDRESS == aAddress
select x.LABELNAME;
return xLabels.ToArray();
}
}
protected List<string> local_MappingTypeNames = new List<string>();
public void WriteFieldMappingToFile(IEnumerable<Field_Map> aMapping) {
var xMaps = aMapping.Where(delegate(Field_Map mp) {
if (local_MappingTypeNames.Contains(mp.TypeName)) {
return false;
} else {
local_MappingTypeNames.Add(mp.TypeName);
return true;
}
});
// Is a real DB now, but we still store all in RAM. We don't need to. Need to change to query DB as needed instead.
using (var xDB = DB()) {
foreach (var xItem in xMaps) {
foreach (var xFieldName in xItem.FieldNames) {
var xRow = new FIELD_MAPPING();
xRow.TYPE_NAME = xItem.TypeName;
xRow.FIELD_NAME = xFieldName;
xDB.FIELD_MAPPING.AddObject(xRow);
}
}
xDB.SaveChanges();
}
}
public Field_Map GetFieldMap(string aName) {
var xMap = new Field_Map();
xMap.TypeName = aName;
using (var xDB = DB()) {
var xRows = from x in xDB.FIELD_MAPPING
where x.TYPE_NAME == aName
select x.FIELD_NAME;
foreach (var xFieldName in xRows) {
xMap.FieldNames.Add(xFieldName);
}
}
return xMap;
}
public void ReadFieldMappingList(List<Field_Map> aSymbols) {
using (var xDB = DB()) {
var xMap = new Field_Map();
foreach (var xRow in xDB.FIELD_MAPPING) {
string xTypeName = xRow.TYPE_NAME;
if (xTypeName != xMap.TypeName) {
if (xMap.FieldNames.Count > 0) {
aSymbols.Add(xMap);
}
xMap = new Field_Map();
xMap.TypeName = xTypeName;
}
xMap.FieldNames.Add(xRow.FIELD_NAME);
}
aSymbols.Add(xMap);
}
}
protected List<string> mLocalFieldInfoNames = new List<string>();
public void WriteFieldInfoToFile(IEnumerable<FIELD_INFO> aFields) {
using (var xDB = DB()) {
foreach (var xItem in aFields) {
if (!mLocalFieldInfoNames.Contains(xItem.NAME)) {
mLocalFieldInfoNames.Add(xItem.NAME);
xDB.FIELD_INFO.AddObject(xItem);
}
}
xDB.SaveChanges();
}
}
public Entities DB() {
// We have to create a new connection each time because threads can call this
// function and it causes issues for different threads to share the same connection,
// even if they have different Entity (context) instances.
var xEntConn = new EntityConnection(mWorkspace, new SqlConnection(mConnStr));
return new Entities(xEntConn);
}
public void WriteSymbolsListToFile(IEnumerable<MLSYMBOL> aSymbols) {
foreach (var x in aSymbols) {
x.ID = Guid.NewGuid();
}
BulkInsert("MLSYMBOLs", aSymbols.AsDataReader());
}
// tuple format: MethodLabel, IsArgument, Index, Offset
public void WriteAllLocalsArgumentsInfos(IEnumerable<LOCAL_ARGUMENT_INFO> aInfos) {
foreach (var x in aInfos) {
x.ID = Guid.NewGuid();
}
BulkInsert("LOCAL_ARGUMENT_INFO", aInfos.AsDataReader());
}
// EF is slow on bulk operations. But we want to retain explicit bindings to the model to avoid unbound mistakes.
// SqlBulk operations are on average 15x faster. So we use a hybrid approach by using the entities as containers
// and EntityDataReader to bridge the gap to SqlBulk.
public void BulkInsert(string aTableName, IDataReader aReader) {
using (var xBulkCopy = new SqlBulkCopy(mConnection)) {
xBulkCopy.DestinationTableName = aTableName;
xBulkCopy.WriteToServer(aReader);
}
}
public void WriteLabels(List<Label> aLabels, bool aFlush = false) {
// We dont want to issue individual inserts to SQL as this is very slow.
// But accumulating too many records in RAM also is a problem. For example
// at time of writing the full structure would take up 11 MB of RAM just for this structure.
// This is not a huge amount, but as we compile in more and more this figure will grow.
// So as a compromise, we collect 2500 records then bulk insert.
if (aLabels.Count > 2500 || aFlush) {
if (aLabels.Count > 0) {
foreach (var x in aLabels) {
x.ID = Guid.NewGuid();
}
BulkInsert("Labels", aLabels.AsDataReader());
aLabels.Clear();
}
}
}
public void Dispose() {
if (mConnection != null) {
var xConn = mConnection;
mConnection = null;
xConn.Close();
// Dont set to null... causes problems because of bad code :(
// Need to fix the whole class, but its here for now.
//CurrentInstance = null;
}
}
}
}