Cosmos/Demos/zMachine/Frotz.Net/source/Desktop/FrotzBase/Frotz/Generic/variable.cs
2016-06-09 10:34:36 -04:00

306 lines
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8.5 KiB
C#

/* variable.c - Variable and stack related opcodes
* Copyright (c) 1995-1997 Stefan Jokisch
*
* This file is part of Frotz.
*
* Frotz is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Frotz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
using zword = System.UInt16;
using zbyte = System.Byte;
using Frotz;
using Frotz.Constants;
namespace Frotz.Generic {
internal static class Variable {
/*
* z_dec, decrement a variable.
*
* zargs[0] = variable to decrement
*
*/
internal static void z_dec() {
zword value;
if (Process.zargs[0] == 0)
(main.stack[main.sp])--;
else if (Process.zargs[0] < 16)
(main.stack[main.fp - Process.zargs[0]])--;
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.LOW_WORD(addr, out value);
value--;
FastMem.SET_WORD(addr, value);
}
}/* z_dec */
/*
* z_dec_chk, decrement a variable and branch if now less than value.
*
* zargs[0] = variable to decrement
* zargs[1] = value to check variable against
*
*/
internal static void z_dec_chk() {
zword value;
if (Process.zargs[0] == 0)
value = --(main.stack[main.sp]);
else if (Process.zargs[0] < 16)
value = --(main.stack[main.fp - Process.zargs[0]]);
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.LOW_WORD(addr, out value);
value--;
FastMem.SET_WORD(addr, value);
}
Process.branch((short)value < (short)Process.zargs[1]);
}/* z_dec_chk */
/*
* z_inc, increment a variable.
*
* zargs[0] = variable to increment
*
*/
internal static void z_inc() {
zword value;
if (Process.zargs[0] == 0)
main.stack[main.sp]++; // (*sp)++;
else if (Process.zargs[0] < 16)
(main.stack[main.fp - Process.zargs[0]])++;
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.LOW_WORD(addr, out value);
value++;
FastMem.SET_WORD(addr, value);
}
}/* z_inc */
/*
* z_inc_chk, increment a variable and branch if now greater than value.
*
* zargs[0] = variable to increment
* zargs[1] = value to check variable against
*
*/
internal static void z_inc_chk() {
zword value;
if (Process.zargs[0] == 0)
value = ++(main.stack[main.sp]);
else if (Process.zargs[0] < 16)
value = ++(main.stack[main.fp - Process.zargs[0]]);
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.LOW_WORD(addr, out value);
value++;
FastMem.SET_WORD(addr, value);
}
Process.branch((short)value > (short)Process.zargs[1]);
}/* z_inc_chk */
/*
* z_load, store the value of a variable.
*
* zargs[0] = variable to store
*
*/
internal static void z_load ()
{
zword value;
if (Process.zargs[0] == 0)
value = main.stack[main.sp];
else if (Process.zargs[0] < 16)
value = main.stack[main.fp - Process.zargs[0]];
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.LOW_WORD(addr, out value);
}
Process.store (value);
}/* z_load */
/*
* z_pop, pop a value off the game stack and discard it.
*
* no zargs used
*
*/
internal static void z_pop() {
main.sp++;
}/* z_pop */
/*
* z_pop_stack, pop n values off the game or user stack and discard them.
*
* zargs[0] = number of values to discard
* zargs[1] = address of user stack (optional)
*
*/
internal static void z_pop_stack ()
{
if (Process.zargc == 2) { /* it's a user stack */
zword size;
zword addr = Process.zargs[1];
FastMem.LOW_WORD(addr, out size);
size += Process.zargs[0];
FastMem.storew (addr, size);
} else main.sp += Process.zargs[0]; /* it's the game stack */
}/* z_pop_stack */
/*
* z_pull, pop a value off...
*
* a) ...the game or a user stack and store it (V6)
*
* zargs[0] = address of user stack (optional)
*
* b) ...the game stack and write it to a variable (other than V6)
*
* zargs[0] = variable to write value to
*
*/
internal static void z_pull() {
zword value;
if (main.h_version != ZMachine.V6) { /* not a V6 game, pop stack and write */
value = main.stack[main.sp++];
if (Process.zargs[0] == 0)
main.stack[main.sp] = value;
else if (Process.zargs[0] < 16)
// *(fp - Process.zargs[0]) = value;
main.stack[main.fp - Process.zargs[0]] = value;
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.SET_WORD(addr, value);
}
} else { /* it's V6, but is there a user stack? */
if (Process.zargc == 1) { /* it's a user stack */
zword size;
zword addr = Process.zargs[0];
FastMem.LOW_WORD(addr, out size);
size++;
FastMem.storew(addr, size);
addr += (zword)(2 * size);
FastMem.LOW_WORD(addr, out value);
} else value = main.stack[main.sp++];// value = *sp++; /* it's the game stack */
Process.store(value);
}
}/* z_pull */
/*
* z_push, push a value onto the game stack.
*
* zargs[0] = value to push onto the stack
*
*/
internal static void z_push() {
// *--sp = zargs[0];
main.stack[--main.sp] = Process.zargs[0];
}/* z_push */
/*
* z_push_stack, push a value onto a user stack then branch if successful.
*
* zargs[0] = value to push onto the stack
* zargs[1] = address of user stack
*
*/
internal static void z_push_stack ()
{
zword size;
zword addr = Process.zargs[1];
FastMem.LOW_WORD(addr, out size);
if (size != 0) {
FastMem.storew ((zword) (addr + 2 * size), Process.zargs[0]);
size--;
FastMem.storew (addr, size);
}
Process.branch (size > 0); // TODO I think that's what's expected here
}/* z_push_stack */
/*
* z_store, write a value to a variable.
*
* zargs[0] = variable to be written to
* zargs[1] = value to write
*
*/
internal static void z_store() {
zword value = Process.zargs[1];
if (Process.zargs[0] == 0)
main.stack[main.sp] = value;
else if (Process.zargs[0] < 16)
main.stack[main.fp - Process.zargs[0]] = value;
else {
zword addr = (zword)(main.h_globals + 2 * (Process.zargs[0] - 16));
FastMem.SET_WORD(addr, value);
}
}/* z_store */
}
}