mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
238 lines
8.4 KiB
C#
238 lines
8.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Cosmos.Compiler.XSharp {
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public class Parser {
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protected int mStart = 0;
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protected string mData;
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protected bool mIncludeWhiteSpace;
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protected bool mAllWhitespace;
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protected bool mAllowPatterns;
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protected TokenList mTokens;
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public TokenList Tokens {
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get { return mTokens; }
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}
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protected static readonly char[] mComma = ",".ToCharArray();
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protected static readonly char[] mSpace = " ".ToCharArray();
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public static string[] mKeywords = (
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"CALL"
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+ ",END,EXIT"
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+ ",GOTO,GROUP"
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+ ",IF,INTERRUPTHANDLER"
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+ ",JUMP"
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+ ",POPALL,PUSHALL,PROCEDURE,PORT"
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+ ",RETURN,RETURNINTERRUPT"
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+ ",VAR"
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).Split(mComma);
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public static readonly string[] Registers;
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public static readonly string[] Registers8 = "AH,AL,BH,BL,CH,CL,DH,DL".Split(mComma);
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public static readonly string[] Registers16 = "AX,BX,CX,DX".Split(mComma);
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public static readonly string[] Registers32 = "EAX,EBX,ECX,EDX".Split(mComma);
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public static readonly string[] RegistersIdx = "ESI,EDI,ESP,EBP".Split(mComma);
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public static readonly string[] RegisterPatterns = "_REG,_REG8,_REG16,_REG32,_REGIDX".Split(mComma);
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public static readonly string[] Delimiters = ",".Split(mSpace);
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// _.$ are AlphaNum. See comments in Parser
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// # is comment and literal, but could be reused when not first char
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// string[] is used instead of string because operators can be multi char, != >= etc
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public static readonly string[] Operators = "( ) () ! = != >= <= [ [- ] + - : { } < > ?= ?& @ ~> <~ >> << ++ --".Split(mSpace);
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static Parser() {
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var xRegisters = new List<string>();
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xRegisters.AddRange(Registers8);
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xRegisters.AddRange(Registers16);
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xRegisters.AddRange(Registers32);
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xRegisters.AddRange(RegistersIdx);
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Registers = xRegisters.ToArray();
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}
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protected void NewToken(TokenList aList, ref int rPos) {
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#region Pattern Notes
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// All patterns start with _, this makes them reserved. User can use too, but at own risk of conflict.
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//
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// Wildcards
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// -_REG or ??X
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// -_REG8 or ?H,?L
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// -_REG16 or ?X
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// -_REG32 or E?X
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// - ? based ones are ugly and less clear
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// -_Keyword
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// -_ABC
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//
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//
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// Multiple Options (All caps only) - Registers only
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// Used to suport EAX,EBX - ie lists. But found out wasnt really needed. May add again later.
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//
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// -AX/AL - Conflict if we ever use /
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// -AX|AL - Conflict if we ever use |
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// -AX,AL - , is unlikely to ever be used as an operator and is logical as a separator. Method calls might use, but likely better to use a space
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// since we will only allow simple arguments, not compound.
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// -_REG:AX|AL - End terminator issue
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// -_REG[AX|AL] - Conflict with existing indirect access. Is indirect access always numeric? I think x86 has some register based ones too.
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//
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//
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// Specific: Register, Keyword, AlphaNum
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// -EAX
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#endregion
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string xString = null;
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char xChar1 = mData[mStart];
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var xToken = new Token();
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if (mAllWhitespace && "#!".Contains(xChar1)) {
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rPos = mData.Length; // This will account for the dummy whitespace at the end.
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xString = mData.Substring(mStart + 1, rPos - mStart - 1).Trim();
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// So ToString/Format wont generate error
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xString = xString.Replace("{", "{{");
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xString = xString.Replace("}", "}}");
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if (xChar1 == '#') {
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xToken.Type = TokenType.Comment;
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} else if (xChar1 == '!') {
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xToken.Type = TokenType.LiteralAsm;
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}
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} else {
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xString = mData.Substring(mStart, rPos - mStart);
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if (string.IsNullOrWhiteSpace(xString) && xString.Length > 0) {
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xToken.Type = TokenType.WhiteSpace;
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} else if (xChar1 == '\'') {
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xToken.Type = TokenType.ValueString;
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xString = xString.Substring(1, xString.Length - 2);
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} else if (char.IsDigit(xChar1)) {
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xToken.Type = TokenType.ValueInt;
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} else if (xChar1 == '$') {
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xToken.Type = TokenType.ValueInt;
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// Remove surrounding '
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xString = "0x" + xString.Substring(1);
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} else if (IsAlphaNum(xChar1)) { // This must be after check for ValueInt
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string xUpper = xString.ToUpper();
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if (mAllowPatterns) {
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if (RegisterPatterns.Contains(xUpper)) {
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xToken.Type = TokenType.Register;
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} else if (xUpper == "_KEYWORD") {
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xToken.Type = TokenType.Keyword;
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xString = null;
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} else if (xUpper == "_ABC") {
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xToken.Type = TokenType.AlphaNum;
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xString = null;
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}
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}
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if (xToken.Type == TokenType.Unknown) {
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if (Registers.Contains(xUpper)) {
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xToken.Type = TokenType.Register;
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} else if (mKeywords.Contains(xUpper)) {
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xToken.Type = TokenType.Keyword;
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} else {
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xToken.Type = TokenType.AlphaNum;
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}
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}
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} else if (Delimiters.Contains(xString)) {
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xToken.Type = TokenType.Delimiter;
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} else if (Operators.Contains(xString)) {
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xToken.Type = TokenType.Operator;
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}
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}
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xToken.Value = xString;
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xToken.SrcPosStart = mStart;
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xToken.SrcPosEnd = rPos - 1;
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if (mAllWhitespace && xToken.Type != TokenType.WhiteSpace) {
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mAllWhitespace = false;
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}
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mStart = rPos;
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if (mIncludeWhiteSpace || xToken.Type != TokenType.WhiteSpace) {
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aList.Add(xToken);
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}
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}
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protected enum CharType { WhiteSpace, Identifier, Symbol, String };
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protected void Parse() {
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mTokens = ParseText();
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}
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protected bool IsAlphaNum(char aChar) {
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return char.IsLetterOrDigit(aChar) || aChar == '_' || aChar == '.' || aChar == '$';
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}
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// Initial Parse to convert text to tokens
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protected TokenList ParseText() {
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// Save in comment, might be useful in future. Already had to dig it out of TFS once
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//var xRegex = new Regex(@"(\W)");
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var xResult = new TokenList();
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char xLastChar = ' ';
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CharType xLastCharType = CharType.WhiteSpace;
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char xChar;
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CharType xCharType = CharType.WhiteSpace;
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int i = 0;
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for (i = 0; i < mData.Length; i++) {
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xChar = mData[i];
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if (xChar == '\'') {
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// Take data before the ' as a token.
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NewToken(xResult, ref i);
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// Now scan to the next '
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for (i = i + 1; i < mData.Length; i++) {
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if (mData[i] == '\'') {
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break;
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}
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}
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if (i == mData.Length) {
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throw new Exception("Unterminated string.");
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}
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i++;
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xCharType = CharType.String;
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} else if (char.IsWhiteSpace(xChar)) {
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xCharType = CharType.WhiteSpace;
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} else if (IsAlphaNum(xChar)) {
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// _ and . were never likely to stand on their own. ie ESP _ 2 and ESP . 2 are never likely to be used.
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// Having them on their own required a lot of code
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// to treat them as a single unit where we did use them. So we treat them as AlphaNum.
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xCharType = CharType.Identifier;
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} else {
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xCharType = CharType.Symbol;
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}
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// i > 0 - Never do NewToken on first char. i = 0 is just a pass to get char and set lastchar.
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// But its faster as the second short circuit rather than a separate if.
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if (xCharType != xLastCharType && i > 0) {
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NewToken(xResult, ref i);
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}
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xLastChar = xChar;
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xLastCharType = xCharType;
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}
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// Last token
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if (mStart < mData.Length) {
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NewToken(xResult, ref i);
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}
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return xResult;
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}
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public Parser(string aData, bool aIncludeWhiteSpace, bool aAllowPatterns) {
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mData = aData;
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mIncludeWhiteSpace = aIncludeWhiteSpace;
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mAllowPatterns = aAllowPatterns;
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mAllWhitespace = true;
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Parse();
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if (mTokens.Count(q => q.Type == TokenType.Unknown) > 0) {
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throw new Exception("Unknown tokens found.");
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}
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}
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}
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}
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