Cosmos/source2/IL2CPU/Cosmos.IL2CPU/CustomImplementation/System/ObjectImpl.cs
2010-09-04 19:07:11 +00:00

57 lines
No EOL
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Cosmos.IL2CPU.Plugs;
namespace Cosmos.IL2CPU.IL.CustomImplementations.System {
public enum InstanceTypeEnum : uint
{
NormalObject = 1,
Array = 2,
BoxedValueType = 3,
StaticEmbeddedObject = 0x80000001,
StaticEmbeddedArray = 0x80000002
}
[Plug(Target=typeof(Object))]
public static class ObjectImpl {
public static string ToString(object aThis)
{
//try
//{
// return (string)aThis;
//}
//catch
//{
// return "--object--";
//}
return "<Object.ToString not yet implemented!>";
}
public static bool InternalEquals(object a, object b) {
return false;
}
/// <summary>
/// <para>
/// The object first stores any metadata involved. (Most likely containing a reference to the
/// object type). This is the number of bytes.
/// </para>
/// <para>
/// The first 4 bytes are the reference to the type information of the instance, the second 4 bytes
/// are the <see cref="InstanceTypeEnum"/> value. For arrays, there are 4 following bytes containing the element count, for objects, the amount of reference fields.
/// For arrays, next 4 bytes containing the element size.
/// </para>
/// </summary>
public const int FieldDataOffset = 12;
//[MethodAlias(Name = "System_Void___System_Object__ctor____")]
public static void Ctor(object aThis) {
}
public static Type GetType(object aThis) {
return null;
}
}
}