Cosmos/source2/Users/Orvid/Orvid.Graphics
2011-08-15 00:17:53 +00:00
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..svnbridge Moved TTF to OPFF converter to a new Tools folder, as well as made it's output valid. It previously was writing that the style of every character was 128, which doesn't exist. Also moved TimesNewRoman.opff to my OtherStuff folder. 2011-06-23 16:37:45 +00:00
Drivers Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system. 2011-06-23 19:27:52 +00:00
FontSupport Switched OPFF to a greyscale version, can't get my B/W/Greyscale version working unfortunately. 2011-08-13 22:59:55 +00:00
ImageFormats Added an Additive Noise generator to the ImageManipulator class. 2011-08-15 00:17:53 +00:00
OForms
Properties
Shapes Gif image support added. 2011-08-08 19:55:53 +00:00
Tests/ImageFormats
AnimatedImage.cs Gif image support added. 2011-08-08 19:55:53 +00:00
BoundingBox.cs Added an Additive Noise generator to the ImageManipulator class. 2011-08-15 00:17:53 +00:00
EGAPallet.PNG
GraphicsDriver.cs
GraphicsMode.cs
GraphicsPlugs.cs TTF to OPFF converter in under 200 lines? Preposterous, but true. 2011-06-23 01:22:44 +00:00
Image.cs Enabled Jpeg support. 2011-08-05 03:17:10 +00:00
ImageManipulator.cs Added an Additive Noise generator to the ImageManipulator class. 2011-08-15 00:17:53 +00:00
MiImage.cs Added Tiff, Bmp, and Png support to Orvid.Graphics, also added a Testbed for Image loading, and for Image manipulation. 2011-08-07 00:01:40 +00:00
Monitor.cs Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system. 2011-06-23 19:27:52 +00:00
Orvid.Graphics.csproj Added (VERY) broken pcx image loading support. Now if I knew what was wrong with it. 2011-08-14 01:47:20 +00:00
Orvid.Graphics.csproj.user
Pixel.cs Added support for Vbp images. (A very obscure format :P) As well as added an ImageManipulator class, which is able to resize images, with currently one of 3 different algorithms, Nearest Neighbor, Bi-Linear, and Bi-Cubic. Support for more algorithms will be added in the future, same goes for image formats. 2011-08-05 02:55:53 +00:00
Vec2.cs Did some major work in Orvid.Graphics, which will eventually allow it to support 32-bit color. Previously it only supported 8-bit color. Because of this change, any code you have using Orvid.Graphics will no longer work. You will have to refactor your code for the new color system. 2011-06-23 19:27:52 +00:00
VGAPallet.png