Cosmos/source2/IL2PCU/Cosmos.IL2CPU.X86/IL/Shl.cs
2009-09-06 16:59:43 +00:00

28 lines
1.1 KiB
C#

using System;
using CPUx86 = Cosmos.IL2CPU.X86;
namespace Cosmos.IL2CPU.X86.IL
{
[Cosmos.IL2CPU.OpCode( ILOpCode.Code.Shl )]
public class Shl : ILOp
{
public Shl( Cosmos.IL2CPU.Assembler aAsmblr )
: base( aAsmblr )
{
}
public override void Execute( MethodInfo aMethod, ILOpCode aOpCode )
{
new CPUx86.Pop { DestinationReg = CPUx86.Registers.EAX }; // shift amount
var xStackItem_ShiftAmount = Assembler.Stack.Pop();
new CPUx86.Pop { DestinationReg = CPUx86.Registers.EDX }; // value
var xStackItem_Value = Assembler.Stack.Pop();
new CPUx86.Move { DestinationReg = CPUx86.Registers.EBX, SourceValue = 0 };
new CPUx86.Move { DestinationReg = CPUx86.Registers.CL, SourceReg = CPUx86.Registers.AL };
new CPUx86.ShiftLeft { DestinationReg = CPUx86.Registers.EDX, SourceReg = CPUx86.Registers.CL };
new CPUx86.Push { DestinationReg = CPUx86.Registers.EDX };
Assembler.Stack.Push( xStackItem_Value );
}
}
}