Cosmos/source/MatthijsTest/Program.cs
mterwoord_cp e988763807
2009-11-01 09:33:11 +00:00

119 lines
No EOL
3.4 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Net;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Reflection;
using System.Diagnostics;
using Cosmos.Sys.Network;
using Cosmos.Hardware;
using Cosmos.Hardware.Network;
using System.Drawing;
using Cosmos.Kernel;
namespace MatthijsTest
{
public struct MyTest
{
public MyTest(int a, int b)
{
A = a;
B = b;
Sum = a + b;
}
public int A;
public int B;
public int Sum;
}
public class Program
{
#region Cosmos Builder logic
// Most users wont touch this. This will call the Cosmos Build tool
[STAThread]
static void Main(string[] args)
{
Cosmos.Compiler.Builder.BuildUI.Run();
}
#endregion
private static NetworkDevice mNet;
public static void Init(){
var xInit = true;
if (xInit)
{
var xBoot = new Cosmos.Sys.Boot();
xBoot.Execute(true);
}
Heap.EnableDebug = false;
VGAScreen.SetMode320x200x8();
VGAScreen.SetPaletteEntry(0, 0x00, 0x00, 0x00); //Black (Background)
VGAScreen.SetPaletteEntry(1, 0xFF, 0xFF, 0xFF); //White (Walls)
VGAScreen.SetPaletteEntry(2, 0xFF, 0xBB, 0xBB); //Peach (Dead Snake)
VGAScreen.SetPaletteEntry(3, 0x00, 0xFF, 0x00); //Green (Player 1's Snake)
VGAScreen.SetPaletteEntry(4, 0x00, 0x00, 0xFF); //Blue (Player 2's Snake)
VGAScreen.SetPaletteEntry(5, 0xFF, 0x00, 0x00); //Red (Player 3's Snake)
VGAScreen.SetPaletteEntry(6, 0xFF, 0xFF, 0x00); //Yellow (Player 4's Snake)
// VGAScreen.Clear(1);
uint xColor = 0;
for (uint x = 0; x < 320; x++)
{
if ((x % 4) == 0)
{
if (xColor == 0)
{
xColor = 2;
}
else
{
xColor = 0;
}
}
for (uint y = 0; y < 200; y++)
{
VGAScreen.SetPixel320x200x8(x, y, xColor);
}
}
while (true) ;
//SendString("ABBA");
}
private static void SendString(string aStr)
{
Console.WriteLine("In SendString");
var xData = new byte[aStr.Length];
Console.WriteLine("Array created");
for (int i = 0; i < aStr.Length; i++)
{
Console.WriteLine("In loop");
xData[i] = (byte)aStr[i];
Console.WriteLine(" After move");
}
Console.WriteLine("Create UDP package");
var xUDP = new UDPPacket(xData);
Console.WriteLine("Set DestAddr");
xUDP.DestinationAddress = 0x0A000001;
Console.WriteLine("Set Dest Port");
xUDP.DestinationPort = 643;
Console.WriteLine("GetData");
var xTheData = xUDP.GetData();
Console.WriteLine("Send");
mNet.QueueBytes(xTheData);
}
}
}