Cosmos/source/Cosmos.IL2CPU/IL/Mul.cs
Matthijs ter Woord 00c205ba68 .
2016-06-16 13:06:44 -04:00

153 lines
7.5 KiB
C#

using System;
using Cosmos.Assembler.x86.SSE;
using XSharp.Compiler;
using CPUx86 = Cosmos.Assembler.x86;
using Label = Cosmos.Assembler.Label;
namespace Cosmos.IL2CPU.X86.IL
{
[Cosmos.IL2CPU.OpCode(ILOpCode.Code.Mul)]
public class Mul : ILOp
{
public Mul(Cosmos.Assembler.Assembler aAsmblr)
: base(aAsmblr)
{
}
public override void Execute(MethodInfo aMethod, ILOpCode aOpCode)
{
var xStackContent = aOpCode.StackPopTypes[0];
var xStackContentSize = SizeOfType(xStackContent);
var xStackContentIsFloat = TypeIsFloat(xStackContent);
string BaseLabel = GetLabel(aMethod, aOpCode) + ".";
DoExecute(xStackContentSize, xStackContentIsFloat, BaseLabel);
}
public static void DoExecute(uint xStackContentSize, bool xStackContentIsFloat, string aBaseLabel)
{
if (xStackContentSize > 4)
{
if (xStackContentIsFloat)
{
new CPUx86.x87.FloatLoad
{
DestinationReg = CPUx86.RegistersEnum.ESP,
Size = 64,
DestinationIsIndirect = true
};
XS.Add(XSRegisters.ESP, 8);
new CPUx86.x87.FloatMul
{
DestinationReg = CPUx86.RegistersEnum.ESP,
DestinationIsIndirect = true,
Size = 64
};
new CPUx86.x87.FloatStoreAndPop
{
DestinationReg = CPUx86.RegistersEnum.ESP,
Size = 64,
DestinationIsIndirect = true
};
}
else
{
// div of both == LEFT_LOW * RIGHT_LOW + ((LEFT_LOW * RIGHT_HIGH + RIGHT_LOW * LEFT_HIGH) << 32)
string Simple32Multiply = aBaseLabel + "Simple32Multiply";
string MoveReturnValue = aBaseLabel + "MoveReturnValue";
// right value
// low
// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true
// high
// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 4
// left value
// low
// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 8
// high
// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 12
// compair LEFT_HIGH, RIGHT_HIGH , on zero only simple multiply is used
//mov RIGHT_HIGH to eax, is useable on Full 64 multiply
XS.Set(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), sourceDisplacement: 4);
XS.Or(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), sourceDisplacement: 12);
XS.Jump(CPUx86.ConditionalTestEnum.Zero, Simple32Multiply);
// Full 64 Multiply
// copy again, or could change EAX
//TODO is there an opcode that does OR without change EAX?
XS.Set(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), sourceDisplacement: 4);
// eax contains already RIGHT_HIGH
// multiply with LEFT_LOW
XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 8);
// save result of LEFT_LOW * RIGHT_HIGH
XS.Set(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ECX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX));
//mov RIGHT_LOW to eax
XS.Set(XSRegisters.EAX, XSRegisters.ESP, sourceIsIndirect: true);
// multiply with LEFT_HIGH
XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 12);
// add result of LEFT_LOW * RIGHT_HIGH + RIGHT_LOW + LEFT_HIGH
XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ECX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX));
//mov RIGHT_LOW to eax
XS.Set(XSRegisters.EAX, XSRegisters.ESP, sourceIsIndirect: true);
// multiply with LEFT_LOW
XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 8);
// add LEFT_LOW * RIGHT_HIGH + RIGHT_LOW + LEFT_HIGH to high dword of last result
XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EDX), XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ECX));
XS.Jump(MoveReturnValue);
XS.Label(Simple32Multiply);
//mov RIGHT_LOW to eax
XS.Set(XSRegisters.EAX, XSRegisters.ESP, sourceIsIndirect: true);
// multiply with LEFT_LOW
XS.Multiply(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), displacement: 8);
XS.Label(MoveReturnValue);
// move high result to left high
new CPUx86.Mov
{
DestinationReg = CPUx86.RegistersEnum.ESP,
DestinationIsIndirect = true,
DestinationDisplacement = 12,
SourceReg = CPUx86.RegistersEnum.EDX
};
// move low result to left low
new CPUx86.Mov
{
DestinationReg = CPUx86.RegistersEnum.ESP,
DestinationIsIndirect = true,
DestinationDisplacement = 8,
SourceReg = CPUx86.RegistersEnum.EAX
};
// pop right 64 value
XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), 8);
}
}
else
{
if (xStackContentIsFloat)
{
XS.SSE.MoveSS(XSRegisters.XMM0, XSRegisters.ESP, sourceIsIndirect: true);
XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), 4);
XS.SSE.MoveSS(XSRegisters.XMM1, XSRegisters.ESP, sourceIsIndirect: true);
XS.SSE.MulSS(XSRegisters.XMM0, XSRegisters.XMM1);
XS.SSE.MoveSS(XSRegisters.XMM1, XSRegisters.ESP, sourceIsIndirect: true);
}
else
{
XS.Pop(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX));
new CPUx86.Multiply
{
DestinationReg = CPUx86.RegistersEnum.ESP,
DestinationIsIndirect = true,
Size = 32
};
XS.Add(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.ESP), 4);
XS.Push(XSRegisters.OldToNewRegister(CPUx86.RegistersEnum.EAX));
}
}
}
}
}