Cosmos/source/Cosmos.System/Console.html

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<p>
TextScreen is stateless and &quot;raw on hardware&quot;. This Console class can track
state and eventually may handle virtual screens etc. Because of this it is not
static, but the default one is created in System.Global. This is separate from
the plugged Console as it cannot hold any state. The plugged Console writes to
the default, but later a global var can be changed to allow it output to
differnet virtual ones based on process ID, etc.</p>
<p>
This is a writing / scrolling class // A different class will be created for
fixed positioning (can use TextScreen for now). // Mixing writing with fixed
position just creates a mess, and would interefere with scroll // back
capabilities etc.</p>
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