Cosmos/source/Cosmos.System.Plugs/System/UInt64Impl.cs

52 lines
1.4 KiB
C#

using System;
using Cosmos.IL2CPU.Plugs;
namespace Cosmos.System.Plugs.System
{
[Plug(Target = typeof(UInt64))]
public class UInt64Impl
{
public static string ToString(ref ulong aThis)
{
return UInt64Impl2.GetNumberString(aThis, false);
}
}
// See note in UInt32Impl
public class UInt64Impl2
{
public static string GetNumberString(ulong aValue, bool aIsNegative)
{
const string xDigits = "0123456789";
char[] xResultChars = new char[21];
int xCurrentPos = 20;
if (aValue > 0)
{
while (aValue > 0)
{
byte xPos = (byte)(aValue % 10);
aValue /= 10;
xResultChars[xCurrentPos] = xDigits[xPos];
xCurrentPos -= 1;
}
}
else {
xResultChars[xCurrentPos] = '0';
xCurrentPos -= 1;
}
if (aIsNegative)
{
xResultChars[xCurrentPos] = '-';
xCurrentPos -= 1;
}
return new String(xResultChars, xCurrentPos + 1, 20 - xCurrentPos);
}
// The value of the lower 32 bits XORed with the uppper 32 bits.
public static int GetHashCode(ref UInt64 aThis)
{
return (unchecked((int)((long)aThis)) ^ (int)(aThis >> 32));
}
}
}