Cosmos/source2/VSIP/Cosmos.VS.Windows/AssemblyUC.xaml.cs
kudzu_cp 2c6673b0b5
2012-03-25 20:54:09 +00:00

179 lines
No EOL
6.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows;
using System.Windows.Documents;
using System.Windows.Media;
using System.Collections.Generic;
namespace Cosmos.VS.Windows {
/// This class implements the tool window exposed by this package and hosts a user control.
///
/// In Visual Studio tool windows are composed of a frame (implemented by the shell) and a pane,
/// usually implemented by the package implementer.
///
/// This class derives from the ToolWindowPane class provided from the MPF in order to use its
/// implementation of the IVsUIElementPane interface.
//
[Guid("f019fb29-c2c2-4d27-9abf-739533c939be")]
public class AssemblyTW : ToolWindowPane2 {
public AssemblyTW() {
//ToolBar = new CommandID(GuidList.guidAsmToolbarCmdSet, (int)PkgCmdIDList.AsmToolbar);
Caption = "Cosmos Assembly";
// Set the image that will appear on the tab of the window frame
// when docked with an other window.
// The resource ID correspond to the one defined in the resx file
// while the Index is the offset in the bitmap strip. Each image in
// the strip being 16x16.
BitmapResourceID = 301;
BitmapIndex = 1;
// This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
// we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
// the object returned by the Content property.
mUserControl = new AssemblyUC();
Content = mUserControl;
}
}
public partial class AssemblyUC : DebuggerUC {
protected List<AsmLine> mLines = new List<AsmLine>();
// Text of code as rendered. Used for clipboard etc.
protected StringBuilder mCode = new StringBuilder();
protected bool mFilter = true;
public AssemblyUC() {
InitializeComponent();
mitmCopy.Click += new RoutedEventHandler(mitmCopy_Click);
butnFilter.Click += new RoutedEventHandler(butnFilter_Click);
butnCopy.Click += new RoutedEventHandler(mitmCopy_Click);
butnStep.Click += new RoutedEventHandler(butnStep_Click);
Update(null, mData);
}
void butnStep_Click(object sender, RoutedEventArgs e) {
//Global.PipeUp.SendCommand(Cosmos.Debug.Consts.DwCmd.AsmStep, null);
}
void butnFilter_Click(object sender, RoutedEventArgs e) {
mFilter = !mFilter;
Display(mFilter);
}
void mitmCopy_Click(object sender, RoutedEventArgs e) {
Clipboard.SetText(mCode.ToString());
}
protected void Display(bool aFilter) {
// Used for creating a test file for Cosmos.VS.Windows.Test
//System.IO.File.WriteAllBytes(@"D:\source\Cosmos\source2\VSIP\Cosmos.VS.Windows.Test\SourceTest.bin", mData);
mCode.Clear();
tblkSource.Inlines.Clear();
if (mData.Length == 0) {
return;
}
var xFont = new FontFamily("Consolas");
Brush xBrush;
string xLabelPrefix = null;
foreach (var xLine in mLines) {
string xDisplayLine = xLine.ToString();
if (aFilter) {
if (xLine is AsmLabel) {
var xAsmLabel = (AsmLabel)xLine;
xDisplayLine = xAsmLabel.Label + ":";
// Skip ASM labels
if (xAsmLabel.Comment.ToUpper() == "ASM") {
continue;
}
// Insert a blank line before labels, but not if its the top line
if (tblkSource.Inlines.Count > 0) {
tblkSource.Inlines.Add(new LineBreak());
mCode.AppendLine();
}
if (xLabelPrefix == null) {
var xLabelParts = xAsmLabel.Label.Split('.');
xLabelPrefix = xLabelParts[0] + ".";
}
} else {
xDisplayLine = "\t" + xLine.ToString().Trim();
}
// Replace all and not just labels so we get jumps, calls etc
if (xLabelPrefix != null) {
xDisplayLine = xDisplayLine.Replace(xLabelPrefix, "");
}
}
// Set colour of line
xBrush = Brushes.Blue;
if (xLine is AsmLabel) {
xBrush = Brushes.Black;
} else if (xLine is AsmComment) {
xBrush = Brushes.Green;
}
// Even though our code is often the source of the tab, it makes
// more sense to do it this was because the number of space stays
// in one place and also lets us differentiate from natural spaces.
xDisplayLine = xDisplayLine.Replace("\t", " ");
var xRun = new Run(xDisplayLine);
xRun.FontFamily = xFont;
xRun.Foreground = xBrush;
tblkSource.Inlines.Add(xRun);
tblkSource.Inlines.Add(new LineBreak());
mCode.AppendLine(xDisplayLine);
}
}
protected override void DoUpdate(string aTag) {
string xCode = Encoding.UTF8.GetString(mData);
// Should always be \r\n, but just in case we split by \n and ignore \r
string[] xLines = xCode.Replace("\r", "").Split('\n');
mLines.Clear();
foreach (string xLine in xLines) {
string xTestLine = xLine.Trim().ToUpper();
var xParts = xLine.Split(' ');
// Skip certain items we never care about.
// ie remove noise
if (xTestLine == "INT3") {
continue;
} else if (xLine.Length == 0) {
// Remove all empty lines because we completely reformat output.
// Parse below also expects some data, not empty string.
continue;
}
if (xParts[0].EndsWith(":")) {
string xLabel = xParts[0].Substring(0, xParts[0].Length - 1);
string xComment = "";
if (xParts.Length > 1) {
xComment = xParts[1].Substring(1).Trim();
}
mLines.Add(new AsmLabel(xLabel, xComment));
} else if (xTestLine.StartsWith(";")) {
string xComment = xLine.Trim().Substring(1).Trim();
mLines.Add(new AsmComment(xComment));
} else {
mLines.Add(new AsmCode(xLine));
}
}
Display(mFilter);
}
}
}