mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
58 lines
1.6 KiB
C#
58 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using Cosmos.Debug.Kernel;
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using Cosmos.HAL;
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using Debugger = Cosmos.Debug.Kernel.Debugger;
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namespace Cosmos.System
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{
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public static class Global
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{
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public static readonly Debugger mDebugger = new Debugger("System", "Global");
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public static readonly Debugger mFileSystemDebugger = new Debugger("System", "FileSystem");
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public static Console Console = new Console(null);
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public static bool NumLock
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{
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get { return HAL.Global.NumLock; }
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set { HAL.Global.NumLock = value; }
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}
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public static bool CapsLock
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{
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get { return HAL.Global.CapsLock; }
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set { HAL.Global.CapsLock = value; }
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}
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public static bool ScrollLock
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{
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get { return HAL.Global.ScrollLock; }
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set { HAL.Global.ScrollLock = value; }
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}
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public static void Init(TextScreenBase textScreen, Keyboard keyboard)
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{
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// We must init Console before calling Inits.
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// This is part of the "minimal" boot to allow output.
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mDebugger.Send("Creating Console");
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if (textScreen != null)
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{
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Console = new Console(textScreen);
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}
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mDebugger.Send("HW Init");
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HAL.Global.Init(textScreen, keyboard);
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NumLock = false;
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CapsLock = false;
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ScrollLock = false;
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//Network.NetworkStack.Init();
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}
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}
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}
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