mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Cosmos.HAL.Drivers
|
|
{
|
|
public class VBEDriver
|
|
{
|
|
|
|
private Core.IOGroup.VBE IO = Core.Global.BaseIOGroups.VBE;
|
|
|
|
private void vbe_write(ushort index, ushort value)
|
|
{
|
|
IO.VbeIndex.Word = index;
|
|
IO.VbeData.Word = value;
|
|
}
|
|
|
|
public void vbe_set(ushort xres, ushort yres, ushort bpp)
|
|
{
|
|
//Disable Display
|
|
vbe_write(0x4, 0x00);
|
|
//Set Display Xres
|
|
vbe_write(0x1, xres);
|
|
//SetDisplay Yres
|
|
vbe_write(0x2, yres);
|
|
//SetDisplay bpp
|
|
vbe_write(0x3, bpp);
|
|
//Enable Display and LFB
|
|
vbe_write(0x4, (ushort)(0x01 | 0x40));
|
|
}
|
|
|
|
public void set_vram(uint index, byte value)
|
|
{
|
|
IO.VGAMemoryBlock[index] = value;
|
|
}
|
|
|
|
public byte get_vram(uint index)
|
|
{
|
|
return IO.VGAMemoryBlock[index];
|
|
}
|
|
|
|
}
|
|
}
|