Cosmos/source/Cosmos.Build.Windows/DebugConnectorStream.cs
2008-09-18 01:49:46 +00:00

109 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Threading;
using Cosmos.IL2CPU.Debug;
namespace Cosmos.Build.Windows {
public abstract class DebugConnectorStream : DebugConnector {
private Stream mStream;
protected delegate void PacketReceivedDelegate(byte[] aBytes);
protected class Incoming {
public Stream Stream;
// Buffer to hold incoming message
public byte[] Packet = new byte[5];
// Current # of bytes in mPacket
public int CurrentPos = 0;
public PacketReceivedDelegate Completed;
}
public override void SendCommand(byte aCmd) {
var xData = new byte[1];
xData[0] = aCmd;
mStream.Write(xData, 0, xData.Length);
}
protected void Start(Stream aStream) {
mStream = aStream;
var xIncoming = new Incoming() {
Stream = aStream
};
// Request first command
Next(1, PacketReceived);
}
private UInt32 GetUInt32(byte[] aBytes, int aOffset) {
return (UInt32)((aBytes[aOffset + 3] << 24) | (aBytes[aOffset + 2] << 16)
| (aBytes[aOffset + 1] << 8) | aBytes[aOffset + 0]);
}
private UInt16 GetUInt16(byte[] aBytes, int aOffset) {
return (UInt16)((aBytes[aOffset + 1] << 8) | aBytes[aOffset + 0]);
}
private void PacketTracePoint(byte[] aPacket) {
Dispatcher.BeginInvoke(DispatcherPriority.Background, CmdTrace, GetUInt32(aPacket, 0));
Next(1, PacketReceived);
}
private void PacketTextSize(byte[] aPacket) {
Next((int)aPacket[0], PacketText);
}
private void PacketText(byte[] aPacket) {
Dispatcher.BeginInvoke(DispatcherPriority.Background, CmdText
, ASCIIEncoding.ASCII.GetString(aPacket));
Next(1, PacketReceived);
}
private void PacketReceived(byte[] aPacket) {
// Could change to an array, but really not much benefit
switch ((MsgType)aPacket[0]) {
case MsgType.TracePoint:
Next(4, PacketTracePoint);
break;
case MsgType.Text:
Next(1, PacketTextSize);
break;
default:
throw new Exception("Unknown debug command");
}
}
private void Next(int aPacketSize, PacketReceivedDelegate aCompleted) {
var xIncoming = new Incoming() {
Packet = new byte[aPacketSize]
, Stream = mStream
, Completed = aCompleted
};
mStream.BeginRead(xIncoming.Packet, 0, aPacketSize, new AsyncCallback(DoRead), xIncoming);
}
private void DoRead(IAsyncResult aResult) {
try {
var xIncoming = (Incoming)aResult.AsyncState;
int xCount = xIncoming.Stream.EndRead(aResult);
xIncoming.CurrentPos += xCount;
// If 0, end of stream then just exit without calling BeginRead again
if (xCount == 0) {
return;
// Packet is not full yet, read more data
} else if (xIncoming.CurrentPos < xIncoming.Packet.Length) {
xIncoming.Stream.BeginRead(xIncoming.Packet, xIncoming.CurrentPos
, xIncoming.Packet.Length - xIncoming.CurrentPos
, new AsyncCallback(DoRead), xIncoming);
// Full packet received, process it
} else {
xIncoming.Completed(xIncoming.Packet);
}
} catch (System.IO.IOException ex) {
Dispatcher.BeginInvoke(DispatcherPriority.Background, ConnectionLost, ex);
}
}
}
}