Cosmos/source/Indy.IL2CPU
2007-09-26 09:12:43 +00:00
..
CustomImplementation/System Some more ops are working now. Still working on the VTables support. Next Op to implement is Switch 2007-09-26 09:12:43 +00:00
Properties Renamed dir to match project 2007-08-29 14:28:10 +00:00
RuntimeEngine OK. On start up of the produced app, a Heap is created using kernel32#heapcreate, and it looks like newobj itself works fine now. Next step is calculate the size of a class, and allocate the correct size, and then see if instance methods work. 2007-09-19 17:18:25 +00:00
Engine.cs Some more ops are working now. Still working on the VTables support. Next Op to implement is Switch 2007-09-26 09:12:43 +00:00
FieldAccessAttribute.cs Many changes, some might not work 2007-09-22 17:31:13 +00:00
Indy.IL2CPU.csproj Some more ops are working now. Still working on the VTables support. Next Op to implement is Switch 2007-09-26 09:12:43 +00:00
Indy.IL2CPU.csproj.vspscc Renamed dir to match project 2007-08-29 14:28:10 +00:00
MethodAliasAttribute.cs OK. On start up of the produced app, a Heap is created using kernel32#heapcreate, and it looks like newobj itself works fine now. Next step is calculate the size of a class, and allocate the correct size, and then see if instance methods work. 2007-09-19 17:18:25 +00:00
MethodReferenceExtensions.cs Array support works now :-) 2007-09-22 09:44:20 +00:00
ObjectImpl.cs Now it's possible to make metal apps. 2007-09-26 07:46:38 +00:00
ObjectImplRefs.cs OK. On start up of the produced app, a Heap is created using kernel32#heapcreate, and it looks like newobj itself works fine now. Next step is calculate the size of a class, and allocate the correct size, and then see if instance methods work. 2007-09-19 17:18:25 +00:00
ObjectUtilities.cs Pinvoke WRiteLine works using a real string object 2007-09-23 14:25:29 +00:00
PInvokes.cs OK. On start up of the produced app, a Heap is created using kernel32#heapcreate, and it looks like newobj itself works fine now. Next step is calculate the size of a class, and allocate the correct size, and then see if instance methods work. 2007-09-19 17:18:25 +00:00
RuntimeEngineImpl.cs OK. On start up of the produced app, a Heap is created using kernel32#heapcreate, and it looks like newobj itself works fine now. Next step is calculate the size of a class, and allocate the correct size, and then see if instance methods work. 2007-09-19 17:18:25 +00:00
RuntimeEngineRefs.cs OK. On start up of the produced app, a Heap is created using kernel32#heapcreate, and it looks like newobj itself works fine now. Next step is calculate the size of a class, and allocate the correct size, and then see if instance methods work. 2007-09-19 17:18:25 +00:00
VTablesImpl.cs Some more ops are working now. Still working on the VTables support. Next Op to implement is Switch 2007-09-26 09:12:43 +00:00