mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
100 lines
2.6 KiB
C#
100 lines
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using Indy.IL2CPU;
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using System.Collections.ObjectModel;
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using System.Windows.Threading;
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namespace Cosmos.Build.Windows {
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public class BuildLogMessage {
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public LogSeverityEnum Severity {
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get;
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set;
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}
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public string Message {
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get;
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set;
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}
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}
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public class BuildLogMessages : ObservableCollection<BuildLogMessage> {
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public BuildLogMessages() { }
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}
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public partial class BuildWindow : Window {
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public BuildWindow() {
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InitializeComponent();
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Messages = (BuildLogMessages)((ObjectDataProvider)FindResource("BuildMessages")).Data;
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if (Messages == null) {
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throw new Exception("Message collection not found!");
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}
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}
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public readonly BuildLogMessages Messages;
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public int ProgressMax {
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get {
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return (int)progressBuild.Maximum;
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}
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set {
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progressBuild.Maximum = value;
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}
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}
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public int ProgressCurrent {
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get {
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return (int)progressBuild.Value;
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}
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set {
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progressBuild.Value = value;
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}
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}
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public void DoDebugMessage(LogSeverityEnum aSeverity, string aMessage) {
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if (aSeverity == LogSeverityEnum.Informational) {
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return;
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}
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var xMessage = new BuildLogMessage() {
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Severity = aSeverity,
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Message = aMessage
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};
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Messages.Add(xMessage);
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lboxLog.ScrollIntoView(xMessage);
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var xFrame = new DispatcherFrame();
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Dispatcher.CurrentDispatcher.BeginInvoke(DispatcherPriority.Input, new DispatcherOperationCallback(delegate(object aParam) {
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xFrame.Continue = false;
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return null;
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}), null);
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Dispatcher.PushFrame(xFrame);
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}
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public static System.Diagnostics.Stopwatch xBuildTimer;
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public TimeSpan CalculateRemainingTime(int completedCount, int totalCount)
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{
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if (xBuildTimer == null)
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{
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xBuildTimer = new System.Diagnostics.Stopwatch();
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xBuildTimer.Start();
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}
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long percentComplete = ((completedCount * 100 / totalCount) + 1);
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if (percentComplete == 0) //Avoid Divide by Zero
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percentComplete = 1;
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long remaining = (xBuildTimer.ElapsedMilliseconds / percentComplete) * (100 - percentComplete);
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return new TimeSpan(remaining * 10000);
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}
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}
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}
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