mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 04:18:43 +00:00
50 lines
2 KiB
C#
50 lines
2 KiB
C#
using System;
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using System.ComponentModel.Design;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Runtime.InteropServices;
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using Microsoft.VisualStudio;
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using Microsoft.VisualStudio.OLE.Interop;
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using Microsoft.VisualStudio.Shell;
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using Microsoft.VisualStudio.Shell.Interop;
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using Microsoft.Win32;
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namespace Cosmos.VS.DebugEngine
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{
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[PackageRegistration(UseManagedResourcesOnly = true)]
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[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)] // Info on this package for Help/About
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[Guid(CosmosDebugEnginePackage.PackageGuidString)]
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[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1650:ElementDocumentationMustBeSpelledCorrectly", Justification = "pkgdef, VS and vsixmanifest are valid VS terms")]
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public sealed class CosmosDebugEnginePackage : Package
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{
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/// <summary>
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/// CosmosDebugEnginePackage GUID string.
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/// </summary>
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public const string PackageGuidString = "85ecdef4-8c09-4a50-b5b9-7e8ae08adbca";
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/// <summary>
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/// Initializes a new instance of the <see cref="CosmosDebugEnginePackage"/> class.
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/// </summary>
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public CosmosDebugEnginePackage()
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{
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// Inside this method you can place any initialization code that does not require
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// any Visual Studio service because at this point the package object is created but
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// not sited yet inside Visual Studio environment. The place to do all the other
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// initialization is the Initialize method.
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}
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#region Package Members
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/// <summary>
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/// Initialization of the package; this method is called right after the package is sited, so this is the place
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/// where you can put all the initialization code that rely on services provided by VisualStudio.
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/// </summary>
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protected override void Initialize()
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{
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base.Initialize();
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}
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#endregion
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}
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}
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