mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
106 lines
4.4 KiB
C#
106 lines
4.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Windows.Threading;
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using Cosmos.IL2CPU.Debug;
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namespace Cosmos.Build.Windows {
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public abstract class DebugConnectorStream : DebugConnector {
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private Stream mStream;
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protected delegate void PacketReceivedDelegate(byte[] aBytes);
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protected class Incoming {
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public Stream Stream;
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// Buffer to hold incoming message
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public byte[] Packet = new byte[5];
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// Current # of bytes in mPacket
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public int CurrentPos = 0;
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// Current packet size - Set after first byte (command) is received
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// Set to 0 when waiting on a packet
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public int PacketSize = 0;
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public MsgType MsgType;
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}
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public override void SendCommand(byte aCmd) {
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var xData = new byte[1];
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xData[0] = aCmd;
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mStream.Write(xData, 0, xData.Length);
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}
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protected void Start(Stream aStream) {
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mStream = aStream;
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var xIncoming = new Incoming() { Stream = aStream };
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// Request first command
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aStream.BeginRead(xIncoming.Packet, 0, 1, new AsyncCallback(DoRead), xIncoming);
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}
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private void CmdReceived(byte[] aBytes) {
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}
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private void DoRead(IAsyncResult aResult) {
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try {
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} catch (System.IO.IOException ex) {
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Dispatcher.BeginInvoke(DispatcherPriority.Background, ConnectionLost, ex);
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}
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}
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private void DoRead2(IAsyncResult aResult) {
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var xIncoming = (Incoming)aResult.AsyncState;
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int xCount = xIncoming.Stream.EndRead(aResult);
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int xBytesToRead;
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// If 0, end of stream then just exit without calling BeginRead again
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if (xCount == 0) {
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return;
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// Command received, determine packet size
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} else if (xIncoming.CurrentPos == 0) {
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xIncoming.MsgType = (MsgType)xIncoming.Packet[0];
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switch (xIncoming.MsgType) {
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case MsgType.TracePoint:
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xIncoming.PacketSize = 5;
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break;
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case MsgType.Text:
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xIncoming.PacketSize = 2;
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break;
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default:
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throw new Exception("Unknown debug command");
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}
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xIncoming.CurrentPos = 1;
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xBytesToRead = xIncoming.PacketSize - 1;
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// Read size byte
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} else if ((xIncoming.MsgType == MsgType.Text) && (xIncoming.CurrentPos == 1)) {
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xBytesToRead = xIncoming.Packet[1];
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xIncoming.CurrentPos = 2;
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xIncoming.PacketSize = xBytesToRead + xIncoming.CurrentPos;
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xIncoming.Packet = new byte[xIncoming.PacketSize];
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// Full packet received, process it
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} else if ((xCount + xIncoming.CurrentPos) == xIncoming.PacketSize) {
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switch (xIncoming.MsgType) {
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case MsgType.TracePoint:
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UInt32 xEIP = (UInt32)((xIncoming.Packet[4] << 24) | (xIncoming.Packet[3] << 16)
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| (xIncoming.Packet[2] << 8) | xIncoming.Packet[1]);
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Dispatcher.BeginInvoke(DispatcherPriority.Background, CmdTrace, xEIP);
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break;
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case MsgType.Text:
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string xText = ASCIIEncoding.ASCII.GetString(xIncoming.Packet, 2
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, xIncoming.Packet.Length - 2);
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Dispatcher.BeginInvoke(DispatcherPriority.Background, CmdText, xText);
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break;
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}
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// Request next command
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xIncoming.CurrentPos = 0;
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xIncoming.PacketSize = 0;
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xBytesToRead = 1;
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xIncoming.Packet = new byte[5];
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} else {
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xIncoming.CurrentPos += xCount;
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xBytesToRead = xIncoming.PacketSize - xIncoming.CurrentPos;
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}
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xIncoming.Stream.BeginRead(xIncoming.Packet, xIncoming.CurrentPos, xBytesToRead
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, new AsyncCallback(DoRead), xIncoming);
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}
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}
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}
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