Cosmos/source/Cosmos.System2/FileSystem/FileSystem.cs
2018-12-04 19:42:52 +00:00

48 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using Cosmos.HAL.BlockDevice;
using Cosmos.System.FileSystem.Listing;
namespace Cosmos.System.FileSystem
{
public abstract class FileSystem
{
protected FileSystem(Partition aDevice, string aRootPath, long aSize)
{
Device = aDevice ?? throw new ArgumentNullException(nameof(aDevice));
RootPath = aRootPath ?? throw new ArgumentNullException(nameof(aRootPath));
Size = aSize;
}
public abstract void DisplayFileSystemInfo();
public abstract List<DirectoryEntry> GetDirectoryListing(DirectoryEntry baseDirectory);
public abstract DirectoryEntry GetRootDirectory();
public abstract DirectoryEntry CreateDirectory(DirectoryEntry aParentDirectory, string aNewDirectory);
public abstract DirectoryEntry CreateFile(DirectoryEntry aParentDirectory, string aNewFile);
public abstract void DeleteDirectory(DirectoryEntry aPath);
public abstract void DeleteFile(DirectoryEntry aPath);
protected Partition Device { get; }
public string RootPath { get; }
public long Size { get; }
public abstract long AvailableFreeSpace { get; }
public abstract long TotalFreeSpace { get; }
public abstract string Type { get; }
public abstract string Label { get; set; }
public abstract void Format(string aDriveFormat, bool aQuick);
}
}