mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
671 lines
No EOL
27 KiB
C#
671 lines
No EOL
27 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Data;
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using System.Data.Common;
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using System.Reflection;
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using System.Text;
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using Microsoft.Win32;
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using Microsoft.Samples.Debugging.CorSymbolStore;
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using System.Diagnostics.SymbolStore;
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using System.Configuration;
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using System.Threading;
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using System.Data.SQLite;
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using Dapper;
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using SQLinq;
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using SQLinq.Dapper;
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using DapperExtensions;
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using DapperExtensions.Mapper;
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using DapperExtensions.Sql;
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namespace Cosmos.Debug.Common
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{
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public class DebugInfo : IDisposable
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{
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// Please beware this field, it may cause issues if used incorrectly.
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public static DebugInfo CurrentInstance { get; private set; }
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public class Field_Map
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{
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public string TypeName { get; set; }
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public List<string> FieldNames = new List<string>();
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}
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protected SQLiteConnection mConnection;
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protected string mDbName;
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// Dont use DbConnectionStringBuilder class, it doesnt work with LocalDB properly.
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//protected mDataSouce = @".\SQLEXPRESS";
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protected string mConnStr;
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public void DeleteDB(string aDbName, string aPathname)
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{
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File.Delete(aDbName);
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}
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public DebugInfo(string aPathname, bool aCreate = false)
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{
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CurrentInstance = this;
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if (aCreate)
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{
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File.Delete(aPathname);
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}
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aCreate = !File.Exists(aPathname);
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// Manually register the data provider. Do not remove this otherwise the data provider doesn't register properly.
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mConnStr = String.Format("data source={0};journal mode=Memory;synchronous=Off;foreign keys=True;BinaryGuid=false", aPathname);
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// Use the SQLiteConnectionFactory as the default database connection
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// Do not open mConnection before mEntities.CreateDatabase
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mConnection = new SQLiteConnection(mConnStr);
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DapperExtensions.DapperExtensions.DefaultMapper = typeof(PluralizedAutoClassMapper<>);
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DapperExtensions.DapperExtensions.SqlDialect = new SqliteDialect();
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if (aCreate)
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{
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// DatabaseExists checks if the DBName exists, not physical files.
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if (aCreate)
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{
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mConnection.Open();
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var xSQL = new SQL(mConnection);
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xSQL.CreateDB();
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// Be careful with indexes, they slow down inserts. So on tables that we have a
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// lot of inserts, but limited look ups, dont add them.
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//
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xSQL.MakeIndex("Labels", "Address", false);
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xSQL.MakeIndex("Labels", "Name", true);
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xSQL.MakeIndex("Methods", "DocumentID", false);
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}
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}
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if (mConnection.State == ConnectionState.Closed)
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{
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mConnection.Open();
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}
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}
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public IDbConnection Connection
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{
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get
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{
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return mConnection;
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}
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}
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// The GUIDs etc are populated by the MSBuild task, so they wont be loaded when the debugger runs.
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// Because of this, we also allow manual loading.
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public void LoadLookups()
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{
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foreach (var xDoc in Connection.Query<Document>(new SQLinq<Document>().ToSQL().ToQuery()))
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{
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DocumentGUIDs.Add(xDoc.Pathname.ToLower(), xDoc.ID);
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}
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}
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public UInt32 AddressOfLabel(string aLabel)
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{
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var xRow = Connection.Query<Label>(new SQLinq<Label>().Where(i => i.Name == aLabel)).FirstOrDefault();
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if (xRow == null)
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{
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return 0;
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}
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return (UInt32)xRow.Address;
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}
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public string[] GetLabels(UInt32 aAddress)
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{
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var xLabels = Connection.Query<Label>(new SQLinq<Label>().Where(i => i.Address == aAddress)).Select(i => i.Name).ToArray();
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return xLabels;
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}
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protected List<string> local_MappingTypeNames = new List<string>();
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public void WriteFieldMappingToFile(IEnumerable<Field_Map> aMapping)
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{
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var xMaps = aMapping.Where(delegate(Field_Map mp)
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{
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if (local_MappingTypeNames.Contains(mp.TypeName))
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{
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return false;
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}
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else
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{
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local_MappingTypeNames.Add(mp.TypeName);
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return true;
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}
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});
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// Is a real DB now, but we still store all in RAM. We don't need to. Need to change to query DB as needed instead.
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var xItemsToAdd = new List<FIELD_MAPPING>(1024);
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foreach (var xItem in xMaps)
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{
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foreach (var xFieldName in xItem.FieldNames)
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{
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var xRow = new FIELD_MAPPING();
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xRow.ID = Guid_NewGuid();
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xRow.TYPE_NAME = xItem.TypeName;
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xRow.FIELD_NAME = xFieldName;
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xItemsToAdd.Add(xRow);
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}
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}
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BulkInsert<FIELD_MAPPING>("FIELD_MAPPINGS", xItemsToAdd);
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}
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public Field_Map GetFieldMap(string aName)
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{
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var xMap = new Field_Map();
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xMap.TypeName = aName;
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var xRows = mConnection.Query<FIELD_MAPPING>(new SQLinq<FIELD_MAPPING>().Where(i => i.TYPE_NAME == aName));
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foreach (var xFieldName in xRows)
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{
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xMap.FieldNames.Add(xFieldName.FIELD_NAME);
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}
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return xMap;
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}
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public void ReadFieldMappingList(List<Field_Map> aSymbols)
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{
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var xMap = new Field_Map();
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foreach (var xRow in mConnection.GetList<FIELD_MAPPING>())
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{
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string xTypeName = xRow.TYPE_NAME;
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if (xTypeName != xMap.TypeName)
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{
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if (xMap.FieldNames.Count > 0)
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{
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aSymbols.Add(xMap);
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}
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xMap = new Field_Map();
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xMap.TypeName = xTypeName;
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}
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xMap.FieldNames.Add(xRow.FIELD_NAME);
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}
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aSymbols.Add(xMap);
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}
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protected List<string> mLocalFieldInfoNames = new List<string>();
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public void WriteFieldInfoToFile(IList<FIELD_INFO> aFields)
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{
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var itemsToAdd = new List<FIELD_INFO>(aFields.Count);
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foreach (var xItem in aFields)
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{
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if (!mLocalFieldInfoNames.Contains(xItem.NAME))
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{
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xItem.ID = Guid_NewGuid();
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mLocalFieldInfoNames.Add(xItem.NAME);
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itemsToAdd.Add(xItem);
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}
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}
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BulkInsert<FIELD_INFO>("FIELD_INFOS", itemsToAdd, 2500, true);
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}
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public class SequencePoint
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{
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public int Offset;
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public string Document;
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public int LineStart;
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public int ColStart;
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public Int64 LineColStart
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{
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get { return ((Int64)LineStart << 32) + ColStart; }
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}
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public int LineEnd;
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public int ColEnd;
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public Int64 LineColEnd
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{
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get { return ((Int64)LineEnd << 32) + ColEnd; }
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}
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}
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// This gets the Sequence Points.
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// Sequence Points are spots that identify what the compiler/debugger says is a spot
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// that a breakpoint can occur one. Essentially, an atomic source line in C#
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public SequencePoint[] GetSequencePoints(MethodBase aMethod, bool aFilterHiddenLines = false)
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{
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return GetSequencePoints(aMethod.DeclaringType.Assembly.Location, aMethod.MetadataToken, aFilterHiddenLines);
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}
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public SequencePoint[] GetSequencePoints(string aAsmPathname, int aMethodToken, bool aFilterHiddenLines = false)
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{
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var xReader = Microsoft.Samples.Debugging.CorSymbolStore.SymbolAccess.GetReaderForFile(aAsmPathname);
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if (xReader == null)
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{
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return new SequencePoint[0];
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}
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var xSymbols = xReader.GetMethod(new SymbolToken(aMethodToken));
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if (xSymbols == null)
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{
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return new SequencePoint[0];
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}
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int xCount = xSymbols.SequencePointCount;
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var xOffsets = new int[xCount];
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var xDocuments = new ISymbolDocument[xCount];
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var xStartLines = new int[xCount];
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var xStartCols = new int[xCount];
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var xEndLines = new int[xCount];
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var xEndCols = new int[xCount];
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xSymbols.GetSequencePoints(xOffsets, xDocuments, xStartLines, xStartCols, xEndLines, xEndCols);
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var xResult = new SequencePoint[xCount];
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for (int i = 0; i < xCount; i++)
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{
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var xSP = new SequencePoint();
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xResult[i] = xSP;
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xSP.Offset = xOffsets[i];
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xSP.Document = xDocuments[i].URL;
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xSP.LineStart = xStartLines[i];
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xSP.ColStart = xStartCols[i];
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xSP.LineEnd = xEndLines[i];
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xSP.ColEnd = xEndCols[i];
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}
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if (aFilterHiddenLines)
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{
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return xResult.Where(q => q.LineStart != 0xFEEFEE).ToArray();
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}
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return xResult;
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}
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protected List<Method> mMethods = new List<Method>();
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public void AddMethod(Method aMethod, bool aFlush = false)
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{
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if (aMethod != null)
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{
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mMethods.Add(aMethod);
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}
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BulkInsert("Methods", mMethods, 2500, aFlush);
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}
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// Quick look up of assemblies so we dont have to go to the database and compare by fullname.
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// This and other GUID lists contain only a few members, and save us from issuing a lot of selects to SQL.
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public Dictionary<Assembly, Guid> AssemblyGUIDs = new Dictionary<Assembly, Guid>();
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List<Cosmos.Debug.Common.AssemblyFile> xAssemblies = new List<Cosmos.Debug.Common.AssemblyFile>();
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public void AddAssemblies(List<Assembly> aAssemblies, bool aFlush = false)
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{
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if (aAssemblies != null)
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{
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foreach (var xAsm in aAssemblies)
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{
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var xRow = new Cosmos.Debug.Common.AssemblyFile()
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{
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ID = Guid_NewGuid(),
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Pathname = xAsm.Location
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};
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xAssemblies.Add(xRow);
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AssemblyGUIDs.Add(xAsm, xRow.ID);
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}
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}
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BulkInsert("AssemblyFiles", xAssemblies, 2500, aFlush);
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}
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public Dictionary<string, Guid> DocumentGUIDs = new Dictionary<string, Guid>();
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List<Document> xDocuments = new List<Document>(1);
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public void AddDocument(string aPathname, bool aFlush = false)
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{
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if (aPathname != null)
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{
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aPathname = aPathname.ToLower();
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if (!DocumentGUIDs.ContainsKey(aPathname))
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{
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var xRow = new Document()
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{
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ID = Guid_NewGuid(),
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Pathname = aPathname
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};
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DocumentGUIDs.Add(aPathname, xRow.ID);
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// Even though we are inserting only one row, Bulk already has a connection
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// open so its probably faster than using EF, and its about the same amount of code.
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// Need to insert right away so RI will be ok when dependents are inserted.
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xDocuments.Add(xRow);
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BulkInsert("Documents", xDocuments, 2500, aFlush);
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}
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}
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else
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{
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BulkInsert("Documents", xDocuments, 2500, aFlush);
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}
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}
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public void AddSymbols(IList<MethodIlOp> aSymbols, bool aFlush = false)
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{
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foreach (var x in aSymbols)
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{
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x.ID = Guid_NewGuid();
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}
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BulkInsert("MethodIlOps", aSymbols, 2500, aFlush);
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}
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public void WriteAllLocalsArgumentsInfos(IList<LOCAL_ARGUMENT_INFO> aInfos)
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{
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foreach (var x in aInfos)
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{
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x.ID = Guid_NewGuid();
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}
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BulkInsert("LOCAL_ARGUMENT_INFOS", aInfos, aFlush: true);
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}
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private static int DataDumpIndex;
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// EF is slow on bulk operations. But we want to retain explicit bindings to the model to avoid unbound mistakes.
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// SqlBulk operations are on average 15x faster. So we use a hybrid approach by using the entities as containers
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// and EntityDataReader to bridge the gap to SqlBulk.
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//
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// We dont want to issue individual inserts to SQL as this is very slow.
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// But accumulating too many records in RAM also is a problem. For example
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// at time of writing the full structure would take up 11 MB of RAM just for this structure.
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// This is not a huge amount, but as we compile in more and more this figure will grow.
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// So as a compromise, we collect 2500 records then bulk insert.
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public void BulkInsert<T>(string aTableName, IList<T> aList, int aFlushSize = 0, bool aFlush = false) where T : class
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{
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if (aList.Count >= aFlushSize || aFlush)
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{
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if (aList.Count > 0)
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{
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using (var xBulkCopy = new SqliteBulkCopy(mConnection))
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{
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xBulkCopy.DestinationTableName = aTableName;
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#region debug
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// for now dump to disk:
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//using (var reader = new ObjectReader<T>(aList.ToArray()))
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//{
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// var dumpIdx = Interlocked.Increment(ref DataDumpIndex);
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// using (var writer = new StreamWriter(@"e:\Temp\sqls\" + dumpIdx.ToString("D8") + ".dmp"))
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// {
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// writer.WriteLine(typeof(T).FullName);
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// writer.WriteLine("Flush = {0}, flush-size = {1}", aFlush, aFlushSize);
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// bool first = true;
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// while (reader.Read())
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// {
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// if (first)
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// {
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// first = false;
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// for (int i = 0; i < reader.FieldCount; i++)
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// {
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// writer.Write(reader.GetName(i));
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// if (i < (reader.FieldCount - 1))
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// {
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// writer.Write("\t");
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// }
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// }
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// writer.WriteLine();
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// }
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// for (int i = 0; i < reader.FieldCount; i++)
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// {
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// writer.Write(reader.GetValue(i));
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// if (i < (reader.FieldCount - 1))
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// {
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// writer.Write("\t");
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// }
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// }
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// writer.WriteLine();
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// }
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// }
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//}
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#endregion region debug
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//using (var db = DB())
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//{
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// db.Set(typeof(T)).AddRange(aList);
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// db.SaveChanges();
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//}
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//using (var trans = mConnection.BeginTransaction())
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//{
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// try
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// {
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// mConnection.Insert<T>(aList);
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// trans.Commit();
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// }
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// catch(Exception E)
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// {
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// trans.Rollback();
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// }
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//}
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using (var reader = new ObjectReader<T>(aList))
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{
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xBulkCopy.WriteToServer(reader);
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}
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}
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aList.Clear();
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}
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}
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}
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public void AddLabels(IList<Label> aLabels, bool aFlush = false)
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{
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// GUIDs inserted by caller
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BulkInsert("Labels", aLabels, 2500, aFlush);
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}
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public void AddINT3Labels(IList<INT3Label> aLabels, bool aFlush = false)
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{
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BulkInsert("INT3Labels", aLabels, 2500, aFlush);
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}
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public void Dispose()
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{
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if (mConnection != null)
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{
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AddAssemblies(null, true);
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AddDocument(null, true);
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AddMethod(null, true);
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var xConn = mConnection;
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xConn.Close();
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xConn = null;
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mConnection = null;
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// Dont set to null... causes problems because of bad code :(
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// Need to fix the whole class, but its here for now.
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//CurrentInstance = null;
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}
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}
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public Label GetMethodHeaderLabel(UInt32 aAddress)
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{
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var xAddress = (long)aAddress;
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var xLabels = mConnection.Query<Label>(new SQLinq<Label>().Where(i => i.Address <= xAddress).OrderByDescending(i => i.Address)).ToArray();
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Label methodHeaderLabel = null;
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//The first label we find searching upwards with "GUID_" at the start will be the very start of the method header
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foreach (var xLabel in xLabels)
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{
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if (xLabel.Name.StartsWith("GUID_"))
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{
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methodHeaderLabel = xLabel;
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break;
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}
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}
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return methodHeaderLabel;
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}
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public Label[] GetMethodLabels(uint address)
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{
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var method = GetMethod(address);
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var first = mConnection.Query<Label>(new SQLinq<Label>().Where(i => i.ID == method.LabelStartID)).Single();
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var last = mConnection.Query<Label>(new SQLinq<Label>().Where(i => i.ID == method.LabelEndID)).Single();
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var temp = mConnection.Query<Label>(new SQLinq<Label>().Where(i => i.Address >= first.Address && i.Address <= last.Address)).ToArray();
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var result = new List<Label>(temp.Length);
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//There are always two END__OF__METHOD_EXCEPTION__2 labels at the end of the method footer.
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int endOfMethodException2LabelsFound = 0;
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foreach (var label in temp)
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{
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if (label.Name.IndexOf("END__OF__METHOD_EXCEPTION__2", StringComparison.Ordinal) > -1)
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{
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endOfMethodException2LabelsFound++;
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}
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result.Add(label);
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if (endOfMethodException2LabelsFound >= 2)
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{
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break;
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}
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}
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return result.ToArray();
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}
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public Method GetMethod(UInt32 aAddress)
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{
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var method = mConnection.Query<Method>(
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"select Methods.* from methods " +
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"inner join Labels LStart on LStart.ID = methods.LabelStartID " +
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"inner join Labels LEnd on LEnd.ID = Methods.LabelEndID " +
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"where LStart.Address <= @Address and LEnd.Address > @Address;", new { Address = aAddress }).Single();
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return method;
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}
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// Gets MLSymbols for a method, given an address within the method.
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public MethodIlOp[] GetSymbols(Method aMethod)
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{
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|
var xSymbols = mConnection.Query<MethodIlOp>(new SQLinq<MethodIlOp>().Where(i => i.MethodID == aMethod.ID).OrderBy(i => i.IlOffset)).ToArray();
|
|
return xSymbols;
|
|
}
|
|
|
|
public SourceInfos GetSourceInfos(UInt32 aAddress)
|
|
{
|
|
var xResult = new SourceInfos();
|
|
try
|
|
{
|
|
var xMethod = GetMethod(aAddress);
|
|
if (xMethod != null)
|
|
{
|
|
var xSymbols = GetSymbols(xMethod);
|
|
var xAssemblyFile = mConnection.Get<AssemblyFile>(xMethod.AssemblyFileID);
|
|
var xSymbolReader = SymbolAccess.GetReaderForFile(xAssemblyFile.Pathname);
|
|
var xMethodSymbol = xSymbolReader.GetMethod(new SymbolToken(xMethod.MethodToken));
|
|
|
|
int xSeqCount = xMethodSymbol.SequencePointCount;
|
|
var xCodeOffsets = new int[xSeqCount];
|
|
var xCodeDocuments = new ISymbolDocument[xSeqCount];
|
|
var xCodeLines = new int[xSeqCount];
|
|
var xCodeColumns = new int[xSeqCount];
|
|
var xCodeEndLines = new int[xSeqCount];
|
|
var xCodeEndColumns = new int[xSeqCount];
|
|
xMethodSymbol.GetSequencePoints(xCodeOffsets, xCodeDocuments, xCodeLines, xCodeColumns, xCodeEndLines, xCodeEndColumns);
|
|
if (xSymbols.Length == 0 && xSeqCount > 0)
|
|
{
|
|
var xSourceInfo = new SourceInfo()
|
|
{
|
|
SourceFile = xCodeDocuments[0].URL,
|
|
Line = xCodeLines[0],
|
|
LineEnd = xCodeEndLines[0],
|
|
Column = xCodeColumns[0],
|
|
ColumnEnd = xCodeEndColumns[0],
|
|
MethodName = xMethod.LabelCall
|
|
};
|
|
xResult.Add(aAddress, xSourceInfo);
|
|
}
|
|
else
|
|
{
|
|
foreach (var xSymbol in xSymbols)
|
|
{
|
|
var xRow = mConnection.Query<Label>(new SQLinq<Label>().Where(i => i.Name == xSymbol.LabelName)).FirstOrDefault();
|
|
if (xRow != null)
|
|
{
|
|
UInt32 xAddress = (UInt32) xRow.Address;
|
|
// Each address could have mult labels, but this wont matter for SourceInfo, its not tied to label.
|
|
// So we just ignore duplicate addresses.
|
|
if (!xResult.ContainsKey(xAddress))
|
|
{
|
|
int xIdx = SourceInfo.GetIndexClosestSmallerMatch(xCodeOffsets, xSymbol.IlOffset);
|
|
var xSourceInfo = new SourceInfo()
|
|
{
|
|
SourceFile = xCodeDocuments[xIdx].URL,
|
|
Line = xCodeLines[xIdx],
|
|
LineEnd = xCodeEndLines[xIdx],
|
|
Column = xCodeColumns[xIdx],
|
|
ColumnEnd = xCodeEndColumns[xIdx],
|
|
MethodName = xMethod.LabelCall
|
|
};
|
|
xResult.Add(xAddress, xSourceInfo);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
}
|
|
return xResult;
|
|
}
|
|
|
|
public List<KeyValuePair<uint, string>> GetAllINT3AddressesForMethod(Method aMethod, bool filterPermanentINT3s)
|
|
{
|
|
var INT3Labels = Connection.Query<INT3Label>(new SQLinq<INT3Label>().Where(i => i.MethodID == aMethod.ID));
|
|
if (filterPermanentINT3s)
|
|
{
|
|
INT3Labels = INT3Labels.Where(x => !x.LeaveAsINT3);
|
|
}
|
|
return INT3Labels.Select(x => new KeyValuePair<uint, string>(AddressOfLabel(x.LabelName), x.LabelName)).ToList();
|
|
}
|
|
public UInt32 GetClosestCSharpBPAddress(UInt32 aAddress)
|
|
{
|
|
// Get the method this address belongs to
|
|
var xMethod = GetMethod(aAddress);
|
|
|
|
// Get the assembly file this method belongs to
|
|
var asm = Connection.Get<AssemblyFile>(xMethod.AssemblyFileID);
|
|
// Get the Sequence Points for this method
|
|
var xSPs = GetSequencePoints(asm.Pathname, xMethod.MethodToken);
|
|
// Get the IL Offsets for these sequence points
|
|
var xSPOffsets = xSPs.Select(x => x.Offset);
|
|
|
|
// Get all the MethodILOps for this method
|
|
// Then filter to get only the MethodILOps that also have sequence points
|
|
// Then get the MethodILOp with the highest address <= to aAddress
|
|
|
|
// Get all ILOps for current method
|
|
// Filter out ones that don't have sequence points associated with them
|
|
// Oorder by increasing address (this will happen by order by method ID because of how label names are constructed)
|
|
var xOps = Connection.Query(new SQLinq<MethodIlOp>().Where(q => q.MethodID == xMethod.ID)).Where(delegate(MethodIlOp x)
|
|
{
|
|
return xSPOffsets.Contains(x.IlOffset);
|
|
}).OrderBy(x => x.MethodID);
|
|
|
|
//Search for first one with address > aAddress then use the previous
|
|
UInt32 address = 0;
|
|
foreach (var op in xOps)
|
|
{
|
|
UInt32 addr = AddressOfLabel(op.LabelName);
|
|
if (addr > aAddress)
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
address = addr;
|
|
}
|
|
}
|
|
|
|
return address;
|
|
}
|
|
|
|
public static UInt64 mLastGuid = 0;
|
|
public static Guid Guid_NewGuid()
|
|
{
|
|
// Old code:
|
|
//return Guid.NewGuid();
|
|
// Do NOT use Guid.NewGuid(). During compilation we're generating
|
|
// about 60 milion guids. Guid.NewGuid slows down compilation significantly (about half the time!)
|
|
|
|
mLastGuid++;
|
|
var bytes = new byte[16];
|
|
bytes[0] = (byte)(mLastGuid >> 56);
|
|
bytes[1] = (byte)(mLastGuid >> 48);
|
|
bytes[2] = (byte)(mLastGuid >> 40);
|
|
bytes[3] = (byte)(mLastGuid >> 32);
|
|
bytes[4] = (byte)(mLastGuid >> 24);
|
|
bytes[5] = (byte)(mLastGuid >> 16);
|
|
bytes[6] = (byte)(mLastGuid >> 8);
|
|
bytes[7] = (byte)(mLastGuid);
|
|
|
|
var r = new Guid(bytes);
|
|
return r;
|
|
}
|
|
}
|
|
|
|
} |