Cosmos/source/Cosmos.HAL2/BlockDevice/BlockDevice.cs
2020-06-17 22:43:16 +03:00

102 lines
3.9 KiB
C#

using System;
using System.Collections.Generic;
namespace Cosmos.HAL.BlockDevice
{
// This class should not support selecting a device or sub device.
// Each instance must control exactly one device. For example with ATA
// master/slave, each one needs its own device instance. For ATA
// this complicates things a bit because they share IO ports, but this
// is an intentional decision.
/// <summary>
/// BlockDevice abstract class. See also: <seealso cref="Device"/>.
/// </summary>
public abstract class BlockDevice : Device
{
// TODO: Need to protect this from changes except by Hardware ring
/// <summary>
/// Devices list.
/// </summary>
static public List<BlockDevice> Devices = new List<BlockDevice>();
/// <summary>
/// Create new block array.
/// </summary>
/// <param name="aBlockCount">Number of blocks to alloc.</param>
/// <returns>byte array.</returns>
public byte[] NewBlockArray(UInt32 aBlockCount)
{
return new byte[aBlockCount * mBlockSize];
}
/// <summary>
/// Block count.
/// </summary>
protected UInt64 mBlockCount = 0;
/// <summary>
/// Get block count.
/// </summary>
public UInt64 BlockCount => mBlockCount;
/// <summary>
/// Block size.
/// </summary>
protected UInt64 mBlockSize = 0;
/// <summary>
/// Get block size.
/// </summary>
public UInt64 BlockSize => mBlockSize;
// Only allow reading and writing whole blocks because many of the hardware
// command work that way and we dont want to add complexity at the BlockDevice level.
// public abstract void ReadBlock(UInt64 aBlockNo, UInt32 aBlockCount, byte[] aData);
/// <summary>
/// Read block from partition.
/// </summary>
/// <param name="aBlockNo">A block to read from.</param>
/// <param name="aBlockCount">A number of blocks in the partition.</param>
/// <param name="aData">A data that been read.</param>
/// <exception cref="OverflowException">Thrown when data lenght is greater then Int32.MaxValue.</exception>
/// <exception cref="Exception">Thrown when data size invalid.</exception>
public abstract void ReadBlock(UInt64 aBlockNo, UInt64 aBlockCount, ref byte[] aData);
/// <summary>
/// Write block to partition.
/// </summary>
/// <param name="aBlockNo">A block number to write to.</param>
/// <param name="aBlockCount">A number of blocks in the partition.</param>
/// <param name="aData">A data to write.</param>
/// <exception cref="OverflowException">Thrown when data lenght is greater then Int32.MaxValue.</exception>
/// <exception cref="Exception">Thrown when data size invalid.</exception>
public abstract void WriteBlock(UInt64 aBlockNo, UInt64 aBlockCount, ref byte[] aData);
/// <summary>
/// Check data size.
/// </summary>
/// <param name="aData">A data to check the size of.</param>
/// <param name="aBlockCount">Number of blocks used to store the data.</param>
/// <exception cref="OverflowException">Thrown when data lenght is greater then Int32.MaxValue.</exception>
/// <exception cref="Exception">Thrown when data size invalid.</exception>
protected void CheckDataSize(byte[] aData, UInt64 aBlockCount)
{
if ((ulong)aData.Length != aBlockCount * mBlockSize)
{
throw new Exception("Invalid data size.");
}
}
/// <summary>
/// Check block number.
/// Not implemented.
/// </summary>
/// <param name="aBlockNo">A block number to be checked.</param>
/// <param name="aBlockCount">A block count.</param>
protected void CheckBlockNo(UInt64 aBlockNo, UInt64 aBlockCount)
{
if (aBlockNo + aBlockCount >= mBlockCount)
{
//throw new Exception("Invalid block number.");
}
}
}
}