mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Native = System.UInt32;
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namespace Cosmos.Core.Memory
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{
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public static unsafe class Heap
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{
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public static void Init()
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{
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HeapSmall.Init();
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HeapMedium.Init();
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HeapLarge.Init();
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}
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public static byte* Alloc(Native aSize)
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{
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if (aSize <= HeapSmall.mMaxItemSize)
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{
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return HeapSmall.Alloc(aSize);
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}
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else if (aSize <= HeapMedium.MaxItemSize)
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{
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return HeapMedium.Alloc(aSize);
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}
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else
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{
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return HeapLarge.Alloc(aSize);
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}
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}
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// Keep as void* and not byte* or other. Reduces typecasting from callers
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// who may have typed the pointer to their own needs.
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public static void Free(void* aPtr)
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{
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//TODO find a better way to remove the double look up here for GetPageType and then again in the
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// .Free methods which actually free the entries in the RAT.
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var xType = RAT.GetPageType(aPtr);
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switch (xType)
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{
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case RAT.PageType.HeapLarge:
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HeapLarge.Free(aPtr);
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break;
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default:
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throw new Exception("Heap item not found in RAT.");
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}
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}
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}
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}
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