mirror of
https://github.com/danbulant/Cosmos
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177 lines
9 KiB
C#
177 lines
9 KiB
C#
/********************************************************************************************
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Copyright (c) Microsoft Corporation
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All rights reserved.
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Microsoft Public License:
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This license governs use of the accompanying software. If you use the software, you
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accept this license. If you do not accept the license, do not use the software.
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1. Definitions
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The terms "reproduce," "reproduction," "derivative works," and "distribution" have the
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same meaning here as under U.S. copyright law.
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A "contribution" is the original software, or any additions or changes to the software.
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A "contributor" is any person that distributes its contribution under this license.
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"Licensed patents" are a contributor's patent claims that read directly on its contribution.
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2. Grant of Rights
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(A) Copyright Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free copyright license to reproduce its contribution, prepare derivative works of
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its contribution, and distribute its contribution or any derivative works that you create.
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(B) Patent Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free license under its licensed patents to make, have made, use, sell, offer for
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sale, import, and/or otherwise dispose of its contribution in the software or derivative
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works of the contribution in the software.
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3. Conditions and Limitations
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(A) No Trademark License- This license does not grant you rights to use any contributors'
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name, logo, or trademarks.
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(B) If you bring a patent claim against any contributor over patents that you claim are
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infringed by the software, your patent license from such contributor to the software ends
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automatically.
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(C) If you distribute any portion of the software, you must retain all copyright, patent,
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trademark, and attribution notices that are present in the software.
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(D) If you distribute any portion of the software in source code form, you may do so only
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under this license by including a complete copy of this license with your distribution.
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If you distribute any portion of the software in compiled or object code form, you may only
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do so under a license that complies with this license.
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(E) The software is licensed "as-is." You bear the risk of using it. The contributors give
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no express warranties, guarantees or conditions. You may have additional consumer rights
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under your local laws which this license cannot change. To the extent permitted under your
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local laws, the contributors exclude the implied warranties of merchantability, fitness for
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a particular purpose and non-infringement.
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********************************************************************************************/
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using System.Diagnostics.CodeAnalysis;
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namespace Microsoft.VisualStudio.Project
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{
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/// <summary>
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/// Defines the constant strings for various msbuild targets
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/// </summary>
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[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "Ms")]
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public static class MsBuildTarget
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{
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public const string ResolveProjectReferences = "ResolveProjectReferences";
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public const string ResolveAssemblyReferences = "ResolveAssemblyReferences";
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public const string ResolveComReferences = "ResolveComReferences";
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public const string Build = "Build";
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public const string Rebuild = "ReBuild";
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public const string Clean = "Clean";
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}
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[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "Ms")]
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public static class MsBuildGeneratedItemType
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{
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public const string ReferenceCopyLocalPaths = "ReferenceCopyLocalPaths";
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public const string ComReferenceWrappers = "ComReferenceWrappers";
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}
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/// <summary>
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/// Defines the constant strings used with project files.
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/// </summary>
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[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "COM")]
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public static class ProjectFileConstants
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{
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public const string Include = "Include";
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public const string Name = "Name";
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public const string HintPath = "HintPath";
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public const string AssemblyName = "AssemblyName";
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public const string FinalOutputPath = "FinalOutputPath";
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public const string Project = "Project";
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public const string LinkedIntoProjectAt = "LinkedIntoProjectAt";
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public const string TypeGuid = "TypeGuid";
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public const string InstanceGuid = "InstanceGuid";
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public const string Private = "Private";
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public const string EmbedInteropTypes = "EmbedInteropTypes";
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public const string ProjectReference = "ProjectReference";
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public const string Reference = "Reference";
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public const string WebReference = "WebReference";
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public const string WebReferenceFolder = "WebReferenceFolder";
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public const string Folder = "Folder";
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public const string Content = "Content";
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public const string EmbeddedResource = "EmbeddedResource";
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public const string RootNamespace = "RootNamespace";
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public const string OutputType = "OutputType";
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[SuppressMessage("Microsoft.Naming", "CA1702:CompoundWordsShouldBeCasedCorrectly", MessageId = "SubType")]
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public const string SubType = "SubType";
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public const string DependentUpon = "DependentUpon";
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public const string Compile = "Compile";
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public const string ReferencePath = "ReferencePath";
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public const string ResolvedProjectReferencePaths = "ResolvedProjectReferencePaths";
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public const string Configuration = "Configuration";
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public const string Platform = "Platform";
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public const string AvailablePlatforms = "AvailablePlatforms";
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public const string BuildVerbosity = "BuildVerbosity";
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public const string Template = "Template";
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[SuppressMessage("Microsoft.Naming", "CA1702:CompoundWordsShouldBeCasedCorrectly", MessageId = "SubProject")]
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public const string SubProject = "SubProject";
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public const string BuildAction = "BuildAction";
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[SuppressMessage("Microsoft.Naming", "CA1709:IdentifiersShouldBeCasedCorrectly", MessageId = "COM")]
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public const string COMReference = "COMReference";
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public const string Guid = "Guid";
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public const string VersionMajor = "VersionMajor";
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public const string VersionMinor = "VersionMinor";
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[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Lcid")]
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public const string Lcid = "Lcid";
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public const string Isolated = "Isolated";
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public const string WrapperTool = "WrapperTool";
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public const string BuildingInsideVisualStudio = "BuildingInsideVisualStudio";
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[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Scc")]
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public const string SccProjectName = "SccProjectName";
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[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Scc")]
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public const string SccLocalPath = "SccLocalPath";
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[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Scc")]
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public const string SccAuxPath = "SccAuxPath";
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[SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "Scc")]
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public const string SccProvider = "SccProvider";
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public const string ProjectGuid = "ProjectGuid";
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public const string ProjectTypeGuids = "ProjectTypeGuids";
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public const string Generator = "Generator";
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public const string CustomToolNamespace = "CustomToolNamespace";
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public const string FlavorProperties = "FlavorProperties";
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public const string VisualStudio = "VisualStudio";
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public const string User = "User";
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public const string ApplicationDefinition = "ApplicationDefinition";
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public const string Link = "Link";
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public const string Page = "Page";
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public const string Resource = "Resource";
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public const string None = "None";
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}
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public static class ProjectFileAttributeValue
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{
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public const string Code = "Code";
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public const string Form = "Form";
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public const string Component = "Component";
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public const string Designer = "Designer";
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public const string UserControl = "UserControl";
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}
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internal static class ProjectFileValues
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{
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internal const string AnyCPU = "AnyCPU";
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}
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public enum WrapperToolAttributeValue
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{
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Primary,
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TlbImp
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}
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/// <summary>
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/// A set of constants that specify the default sort order for different types of hierarchy nodes.
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/// </summary>
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public static class DefaultSortOrderNode
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{
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public const int HierarchyNode = 1000;
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public const int FolderNode = 500;
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public const int NestedProjectNode = 200;
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public const int ReferenceContainerNode = 300;
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}
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}
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