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https://github.com/danbulant/Cosmos
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14 lines
586 B
C#
14 lines
586 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Cosmos.Hardware2 {
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public class Hardware {
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//Dont want non hardware members to be able to call this - but need to expose it for future hardware.....
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//TODO: Remove these when all old hardware is ported
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protected static void IOWriteByte(ushort aPort, byte aData) { }
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protected static byte IOReadByte(ushort aPort) { return 0; }
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protected static void IOWriteWord(ushort aPort, ushort aData) { }
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protected static ushort IOReadWord(ushort aPort) { return 0; }
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}
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}
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