Cosmos/source/Archive/Cosmos.Hardware/Hardware.cs

14 lines
586 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Cosmos.Hardware2 {
public class Hardware {
//Dont want non hardware members to be able to call this - but need to expose it for future hardware.....
//TODO: Remove these when all old hardware is ported
protected static void IOWriteByte(ushort aPort, byte aData) { }
protected static byte IOReadByte(ushort aPort) { return 0; }
protected static void IOWriteWord(ushort aPort, ushort aData) { }
protected static ushort IOReadWord(ushort aPort) { return 0; }
}
}