Cosmos/Users/HKSplayground/Kernel.cs

43 lines
1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Sys = Cosmos.System;
using Cosmos.Hardware;
namespace HKSplayground
{
public class Kernel : Sys.Kernel
{
Mouse m = new Mouse();
int x=0, y=0;
int z = 0;
protected override void BeforeRun()
{
Console.WriteLine("Cosmos booted successfully. Type a line of text to get it echoed back.");
m.Initialize();
Console.WriteLine("Mouse initialized");
}
protected override void Run()
{
while (true)
{
//Do nothing
if (x != m.X || y != m.Y)
{
x = m.X;
y = m.Y;
if (z != Int16.MaxValue - 1)
{
z++;
}
else
{
z = 0;
}
Console.WriteLine(z);
}
}
}
}
}