mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
209 lines
7.9 KiB
C#
209 lines
7.9 KiB
C#
/********************************************************************************************
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Copyright (c) Microsoft Corporation
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All rights reserved.
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Microsoft Public License:
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This license governs use of the accompanying software. If you use the software, you
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accept this license. If you do not accept the license, do not use the software.
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1. Definitions
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The terms "reproduce," "reproduction," "derivative works," and "distribution" have the
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same meaning here as under U.S. copyright law.
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A "contribution" is the original software, or any additions or changes to the software.
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A "contributor" is any person that distributes its contribution under this license.
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"Licensed patents" are a contributor's patent claims that read directly on its contribution.
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2. Grant of Rights
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(A) Copyright Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free copyright license to reproduce its contribution, prepare derivative works of
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its contribution, and distribute its contribution or any derivative works that you create.
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(B) Patent Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free license under its licensed patents to make, have made, use, sell, offer for
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sale, import, and/or otherwise dispose of its contribution in the software or derivative
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works of the contribution in the software.
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3. Conditions and Limitations
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(A) No Trademark License- This license does not grant you rights to use any contributors'
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name, logo, or trademarks.
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(B) If you bring a patent claim against any contributor over patents that you claim are
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infringed by the software, your patent license from such contributor to the software ends
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automatically.
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(C) If you distribute any portion of the software, you must retain all copyright, patent,
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trademark, and attribution notices that are present in the software.
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(D) If you distribute any portion of the software in source code form, you may do so only
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under this license by including a complete copy of this license with your distribution.
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If you distribute any portion of the software in compiled or object code form, you may only
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do so under a license that complies with this license.
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(E) The software is licensed "as-is." You bear the risk of using it. The contributors give
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no express warranties, guarantees or conditions. You may have additional consumer rights
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under your local laws which this license cannot change. To the extent permitted under your
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local laws, the contributors exclude the implied warranties of merchantability, fitness for
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a particular purpose and non-infringement.
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********************************************************************************************/
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using System.Diagnostics.CodeAnalysis;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Text;
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using VSLangProj;
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namespace Microsoft.VisualStudio.Project.Automation
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{
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[SuppressMessage("Microsoft.Interoperability", "CA1405:ComVisibleTypeBaseTypesShouldBeComVisible")]
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[ComVisible(true)]
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public class OAAssemblyReference : OAReferenceBase<AssemblyReferenceNode>
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{
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public OAAssemblyReference(AssemblyReferenceNode assemblyReference) :
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base(assemblyReference)
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{
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}
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#region Reference override
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public override int BuildNumber
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.Version))
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{
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return 0;
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}
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return BaseReferenceNode.ResolvedAssembly.Version.Build;
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}
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}
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public override string Culture
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.CultureInfo))
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{
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return string.Empty;
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}
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return BaseReferenceNode.ResolvedAssembly.CultureInfo.Name;
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}
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}
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public override string Identity
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{
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get
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{
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// Note that in this function we use the assembly name instead of the resolved one
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// because the identity of this reference is the assembly name needed by the project,
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// not the specific instance found in this machine / environment.
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if(null == BaseReferenceNode.AssemblyName)
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{
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return null;
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}
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return BaseReferenceNode.AssemblyName.FullName;
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}
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}
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public override int MajorVersion
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.Version))
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{
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return 0;
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}
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return BaseReferenceNode.ResolvedAssembly.Version.Major;
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}
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}
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public override int MinorVersion
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.Version))
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{
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return 0;
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}
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return BaseReferenceNode.ResolvedAssembly.Version.Minor;
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}
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}
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public override string PublicKeyToken
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.GetPublicKeyToken()))
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{
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return null;
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}
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StringBuilder builder = new StringBuilder();
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byte[] publicKeyToken = BaseReferenceNode.ResolvedAssembly.GetPublicKeyToken();
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for(int i = 0; i < publicKeyToken.Length; i++)
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{
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builder.AppendFormat("{0:x}", publicKeyToken[i]);
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}
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return builder.ToString();
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}
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}
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public override string Name
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{
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get
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{
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if(null != BaseReferenceNode.ResolvedAssembly)
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{
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return BaseReferenceNode.ResolvedAssembly.Name;
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}
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if(null != BaseReferenceNode.AssemblyName)
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{
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return BaseReferenceNode.AssemblyName.Name;
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}
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return null;
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}
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}
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public override int RevisionNumber
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.Version))
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{
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return 0;
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}
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return BaseReferenceNode.ResolvedAssembly.Version.Revision;
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}
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}
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public override bool StrongName
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(0 == (BaseReferenceNode.ResolvedAssembly.Flags & AssemblyNameFlags.PublicKey)))
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{
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return false;
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}
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return true;
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}
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}
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public override prjReferenceType Type
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{
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get
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{
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return prjReferenceType.prjReferenceTypeAssembly;
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}
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}
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public override string Version
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{
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get
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{
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if((null == BaseReferenceNode.ResolvedAssembly) ||
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(null == BaseReferenceNode.ResolvedAssembly.Version))
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{
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return string.Empty;
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}
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return BaseReferenceNode.ResolvedAssembly.Version.ToString();
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}
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}
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#endregion
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}
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}
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