mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
139 lines
4.1 KiB
C#
139 lines
4.1 KiB
C#
using System;
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using XSharp.Assembler;
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using Cosmos.Core;
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using IL2CPU.API;
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using IL2CPU.API.Attribs;
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using XSharp;
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namespace Cosmos.Core_Asm
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{
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[Plug(Target = typeof(IOPortBase))]
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public class IOPortImpl
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{
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#region Write8
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private class Write8Assembler : AssemblerMethod
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{
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public override void AssembleNew(Assembler aAssembler, object aMethodInfo)
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{
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//TODO: This is a lot of work to write to a single port.
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// We need to have some kind of inline ASM option that can
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// emit a single out instruction
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XS.Set(XSRegisters.EDX, XSRegisters.EBP, sourceDisplacement: 0x0C);
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XS.Set(XSRegisters.EAX, XSRegisters.EBP, sourceDisplacement: 0x08);
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XS.WriteToPortDX(XSRegisters.AL);
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}
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}
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[PlugMethod(Assembler = typeof(Write8Assembler))]
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public static void Write8(UInt16 aPort, byte aData)
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{
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}
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#endregion
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#region Write16
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private class Write16Assembler : AssemblerMethod
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{
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public override void AssembleNew(Assembler aAssembler, object aMethodInfo)
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{
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XS.Set(XSRegisters.EDX, XSRegisters.EBP, sourceDisplacement: 0x0C);
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XS.Set(XSRegisters.EAX, XSRegisters.EBP, sourceDisplacement: 0x08);
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XS.WriteToPortDX(XSRegisters.AX);
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}
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}
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[PlugMethod(Assembler = typeof(Write16Assembler))]
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public static void Write16(UInt16 aPort, UInt16 aData)
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{
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}
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#endregion
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#region Write32
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private class Write32Assembler : AssemblerMethod
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{
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public override void AssembleNew(Assembler aAssembler, object aMethodInfo)
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{
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XS.Set(XSRegisters.EDX, XSRegisters.EBP, sourceDisplacement: 0x0C);
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XS.Set(XSRegisters.EAX, XSRegisters.EBP, sourceDisplacement: 0x08);
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XS.WriteToPortDX(XSRegisters.EAX);
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}
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}
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[PlugMethod(Assembler = typeof(Write32Assembler))]
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public static void Write32(UInt16 aPort, UInt32 aData)
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{
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}
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#endregion
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#region Read8
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private class Read8Assembler : AssemblerMethod
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{
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public override void AssembleNew(Assembler aAssembler, object aMethodInfo)
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{
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XS.Set(XSRegisters.EDX, XSRegisters.EBP, sourceDisplacement: 0x08);
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//TODO: Do we need to clear rest of EAX first?
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// MTW: technically not, as in other places, it _should_ be working with AL too..
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XS.Set(XSRegisters.EAX, 0);
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XS.ReadFromPortDX(XSRegisters.AL);
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XS.Push(XSRegisters.EAX);
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}
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}
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[PlugMethod(Assembler = typeof(Read8Assembler))]
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public static byte Read8(UInt16 aPort)
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{
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return 0;
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}
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#endregion
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#region Read16
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private class Read16Assembler : AssemblerMethod
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{
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public override void AssembleNew(Assembler aAssembler, object aMethodInfo)
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{
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XS.Set(XSRegisters.EDX, XSRegisters.EBP, sourceDisplacement: 0x08);
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XS.Set(XSRegisters.EAX, 0);
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XS.ReadFromPortDX(XSRegisters.AX);
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XS.Push(XSRegisters.EAX);
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}
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}
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[PlugMethod(Assembler = typeof(Read16Assembler))]
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public static UInt16 Read16(UInt16 aPort)
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{
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return 0;
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}
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#endregion
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#region Read32
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private class Read32Assembler : AssemblerMethod
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{
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public override void AssembleNew(Assembler aAssembler, object aMethodInfo)
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{
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XS.Set(XSRegisters.EDX, XSRegisters.EBP, sourceDisplacement: 0x08);
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XS.ReadFromPortDX(XSRegisters.EAX);
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XS.Push(XSRegisters.EAX);
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}
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}
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[PlugMethod(Assembler = typeof(Read32Assembler))]
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public static UInt32 Read32(UInt16 aPort)
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{
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return 0;
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}
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#endregion
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}
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}
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