Cosmos/Demos/zMachine/Frotz.Net/source/Desktop/WPFMachine/ZMachineScreen.cs

20 lines
465 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Frotz.Screen;
namespace WPFMachine
{
interface ZMachineScreen
{
void AddInput(char InputKeyPressed); // TODO This could be named better
void SetCharsAndLines();
ScreenMetrics Metrics { get; }
void setFontInfo();
void Focus();
event EventHandler<GameSelectedEventArgs> GameSelected;
void Reset();
}
}