mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
60 lines
2 KiB
C#
60 lines
2 KiB
C#
using System;
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using Cosmos.Assembler;
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using System.Reflection;
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using Cosmos.IL2CPU.Plugs.System;
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using XSharp.Compiler;
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using static XSharp.Compiler.XSRegisters;
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namespace Cosmos.IL2CPU.X86.IL
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{
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/// <summary>
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/// Pushes an object reference to a new zero-based, one-dimensional array whose elements are of a specific type onto the evaluation stack.
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/// </summary>
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[OpCode(ILOpCode.Code.Newarr)]
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public class Newarr : ILOp
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{
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public Newarr(Assembler.Assembler aAsmblr)
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: base(aAsmblr)
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{
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}
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public override void Execute(MethodInfo aMethod, ILOpCode aOpCode)
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{
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ILOpCodes.OpType xType = (ILOpCodes.OpType)aOpCode;
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uint xSize = SizeOfType(xType.Value);
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//TODO cache it to reduce calculation
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string xTypeID = GetTypeIDLabel(typeof(Array));
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MethodBase xCtor = typeof(Array).GetConstructors(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static | BindingFlags.Instance)[0];
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string xCtorName = LabelName.Get(xCtor);
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XS.Comment("Element Size = " + xSize);
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XS.Pop(EAX); // element count
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XS.Push(EAX);
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XS.Set(EDX, xSize);
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XS.Multiply(EDX); // total element size
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XS.Add(EAX, ObjectImpl.FieldDataOffset + 4); // total srray size
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XS.Push(EAX);
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XS.Call(LabelName.Get(GCImplementationRefs.AllocNewObjectRef));
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XS.Label(".AfterAlloc");
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XS.Pop(EAX);
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XS.Pop(ESI);
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XS.Push(EAX);
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XS.Push(ESP, isIndirect: true);
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XS.Push(ESP, isIndirect: true);
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// it's on the stack 3 times now, once from the return value, twice from the pushes;
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XS.Pop(EAX);
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XS.Set(EBX, xTypeID, sourceIsIndirect: true); // array type id
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XS.Set(EAX, EBX, destinationIsIndirect: true); // array type id
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XS.Set(EAX, (uint)InstanceTypeEnum.Array, destinationDisplacement: 4, destinationIsIndirect: true);
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XS.Set(EAX, ESI, destinationDisplacement: 8, destinationIsIndirect: true);
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XS.Set(EAX, xSize, destinationDisplacement: 12, destinationIsIndirect: true);
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XS.Push(0);
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XS.Call(xCtorName);
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XS.Push(0);
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}
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}
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}
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