mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 12:30:32 +00:00
58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
using Cosmos.IL2CPU.Plugs;
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using Cosmos.IL2CPU.Plugs.Assemblers;
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using Cosmos.IL2CPU.Plugs.Assemblers.CPU;
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namespace Cosmos.Core.Plugs
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{
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[Plug(Target = typeof(CPU))]
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public class CPUImpl
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{
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[PlugMethod(Assembler = typeof(CPUUpdateIDTAsm))]
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public static void UpdateIDT(CPU aThis, bool aEnableInterruptsImmediately)
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{
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}
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[PlugMethod(Assembler = typeof(CPUGetAmountOfRAMAsm))]
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public static uint GetAmountOfRAM()
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{
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return 0;
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}
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[PlugMethod(Assembler = typeof(CPUGetEndOfKernelAsm))]
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public static uint GetEndOfKernel()
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{
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return 0;
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}
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[PlugMethod(Assembler = typeof(CPUZeroFillAsm))]
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// TODO: implement this using REP STOSB and REPO STOSD
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public static void ZeroFill(uint aStartAddress, uint aLength)
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{
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}
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[PlugMethod(Assembler = typeof(CPUInitFloatAsm))]
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public static void InitFloat(CPU aThis)
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{
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}
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[PlugMethod(Assembler = typeof(CPUInitSSEAsm))]
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public static void InitSSE(CPU aThis)
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{
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}
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[PlugMethod(Assembler = typeof(CPUHaltAsm))]
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public static void Halt(CPU aThis)
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{
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}
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[PlugMethod(Assembler = typeof(CPUDisableINTsAsm))]
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public static void DoDisableInterrupts()
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{
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}
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[PlugMethod(Assembler = typeof(CPUEnableINTsAsm))]
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public static void DoEnableInterrupts()
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{
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}
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}
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}
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