Cosmos/source/Cosmos.Assembler/BaseAssemblerElement.cs

71 lines
No EOL
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Cosmos.Assembler
{
public abstract class BaseAssemblerElement
{
/// Gets/sets the address at which the element could start emitting data. Note that if
/// the element needs any alignment, start address is unaligned, and the element should
/// do the alignment itself. ActualAddress is used for referencing the actual address.
public virtual ulong? StartAddress
{
get
{
#if BINARY_COMPILE
return startAddress;
#else
return null;
#endif
}
set
{
#if BINARY_COMPILE
startAddress = value;
#endif
}
}
public virtual ulong? ActualAddress
{
get
{
#if BINARY_COMPILE
return actualAddress;
#else
return null;
#endif
}
}
#if BINARY_COMPILE
ulong? startAddress;
ulong actualAddress;
#endif
public virtual void UpdateAddress( Assembler aAssembler, ref ulong aAddress )
{
StartAddress = aAddress;
}
public abstract bool IsComplete( Assembler aAssembler );
public abstract void WriteData( Assembler aAssembler, Stream aOutput );
public abstract void WriteText( Assembler aAssembler, TextWriter aOutput );
public sealed override string ToString()
{
return base.ToString();
}
}
}