Cosmos/source/Cosmos.System2/Keyboard/KeyboardManager.cs
2018-06-29 02:37:14 +01:00

168 lines
5 KiB
C#

using System.Collections.Generic;
using Cosmos.HAL;
using Cosmos.System.ScanMaps;
using MyConsole = System.Console;
namespace Cosmos.System
{
public static class KeyboardManager
{
public static bool NumLock { get; set; }
public static bool CapsLock { get; set; }
public static bool ScrollLock { get; set; }
public static bool ControlPressed { get; set; }
public static bool ShiftPressed { get; set; }
public static bool AltPressed { get; set; }
public static bool KeyAvailable => mQueuedKeys.Count > 0;
private static List<KeyboardBase> mKeyboardList = new List<KeyboardBase>();
private static ScanMapBase mScanMap = new US_Standard();
private static Queue<KeyEvent> mQueuedKeys = new Queue<KeyEvent>();
static KeyboardManager()
{
foreach (var keyboard in HAL.Global.GetKeyboardDevices())
{
AddKeyboard(keyboard);
}
}
private static void Enqueue(KeyEvent keyEvent)
{
mQueuedKeys.Enqueue(keyEvent);
}
/// <summary>
/// Allow faking scancodes. Used for test kernels
/// </summary>
internal static void HandleFakeScanCode(byte aScancode, bool aReleased)
{
HandleScanCode(aScancode, aReleased);
}
private static void HandleScanCode(byte aScanCode, bool aReleased)
{
Global.mDebugger.Send("KeyboardManager.HandleScanCode");
byte key = aScanCode;
if (mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.CapsLock) && !aReleased)
{
// caps lock
CapsLock = !CapsLock;
UpdateLeds();
}
else if (mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.NumLock) && !aReleased)
{
// num lock
NumLock = !NumLock;
UpdateLeds();
}
else if (mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.ScrollLock) && !aReleased)
{
// scroll lock
ScrollLock = !ScrollLock;
UpdateLeds();
}
else if (mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.LCtrl) || mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.RCtrl))
{
ControlPressed = !aReleased;
}
else if (mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.LShift) || mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.RShift))
{
ShiftPressed = !aReleased;
}
else if (mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.LAlt) || mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.RAlt))
{
AltPressed = !aReleased;
}
else
{
if (ControlPressed && AltPressed && mScanMap.ScanCodeMatchesKey(key, ConsoleKeyEx.Delete))
{
//Global.Console.WriteLine("Detected Ctrl-Alt-Delete! Rebooting System...");
MyConsole.WriteLine("Detected Ctrl-Alt-Delete! Rebooting System...");
Power.Reboot();
}
if (!aReleased)
{
KeyEvent keyInfo;
if (GetKey(key, out keyInfo))
{
Enqueue(keyInfo);
}
}
}
}
private static void UpdateLeds()
{
foreach (KeyboardBase keyboard in mKeyboardList)
{
keyboard.UpdateLeds();
}
}
public static bool GetKey(byte aScancode, out KeyEvent keyInfo)
{
if (mScanMap == null)
{
Global.mDebugger.Send("No KeyLayout");
}
keyInfo = mScanMap.ConvertScanCode(aScancode, ControlPressed, ShiftPressed, AltPressed, NumLock, CapsLock, ScrollLock);
return keyInfo != null;
}
public static bool TryReadKey(out KeyEvent oKey)
{
if (mQueuedKeys.Count > 0)
{
oKey = mQueuedKeys.Dequeue();
return true;
}
oKey = default(KeyEvent);
return false;
}
public static KeyEvent ReadKey()
{
while (mQueuedKeys.Count == 0)
{
KeyboardBase.WaitForKey();
}
return mQueuedKeys.Dequeue();
}
public static ScanMapBase GetKeyLayout()
{
return mScanMap;
}
public static void SetKeyLayout(ScanMapBase aScanMap)
{
if (aScanMap != null)
{
mScanMap = aScanMap;
}
}
private static void AddKeyboard(KeyboardBase aKeyboard)
{
Global.mDebugger.Send("KeyboardManager.AddKeyboard");
aKeyboard.OnKeyPressed = HandleScanCode;
mKeyboardList.Add(aKeyboard);
}
}
}