Cosmos/source/Cosmos.Build.Builder/CosmosTask.cs

363 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using Microsoft.Win32;
using Cosmos.Build.Installer;
namespace Cosmos.Build.Builder {
/// <summary>
/// Cosmos task.
/// </summary>
/// <seealso cref="Cosmos.Build.Installer.Task" />
public class CosmosTask : Task {
private string mCosmosPath; // Root Cosmos dir
private string mVsipPath; // Build/VSIP
private string mAppDataPath; // User Kit in AppData
private string mSourcePath; // Cosmos source rood
private string mInnoPath;
private string mInnoFile;
private BuildState mBuildState;
private int mReleaseNo;
private List<string> mExceptionList = new List<string>();
public CosmosTask(string aCosmosDir, int aReleaseNo) {
mCosmosPath = aCosmosDir;
mVsipPath = Path.Combine(mCosmosPath, @"Build\VSIP");
mSourcePath = Path.Combine(mCosmosPath, "source");
mAppDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Cosmos User Kit");
mReleaseNo = aReleaseNo;
mInnoFile = Path.Combine(mCosmosPath, @"Setup\Cosmos.iss");
}
/// <summary>
/// Get name of the setup file based on release number and the current setting.
/// </summary>
/// <param name="releaseNumber">Release number for the current setup.</param>
/// <returns>Name of the setup file.</returns>
public static string GetSetupName(int releaseNumber) {
string setupName = $"CosmosUserKit-{releaseNumber}-vs2017";
if (App.UseVsHive) {
setupName += "Exp";
}
return setupName;
}
private void CleanDirectory(string aName, string aPath) {
if (Directory.Exists(aPath)) {
Log.WriteLine("Cleaning up existing " + aName + " directory.");
Directory.Delete(aPath, true);
}
Log.WriteLine("Creating " + aName + " as " + aPath);
Directory.CreateDirectory(aPath);
}
protected override List<string> DoRun() {
if (PrereqsOK()) {
Section("Init Directories");
CleanDirectory("VSIP", mVsipPath);
if (!App.IsUserKit) {
CleanDirectory("User Kit", mAppDataPath);
}
CompileCosmos();
CreateSetup();
if (!App.IsUserKit) {
RunSetup();
WriteDevKit();
if (!App.DoNotLaunchVS) {
LaunchVS();
}
}
Done();
}
return mExceptionList;
}
protected void MSBuild(string aSlnFile, string aBuildCfg) {
string xMSBuild = Path.Combine(Paths.VSPath, "MSBuild", "15.0", "Bin", "msbuild.exe");
string xParams = $"{Quoted(aSlnFile)} " +
"/nologo " +
"/maxcpucount " +
"/nodeReuse:False " +
$"/p:Configuration={Quoted(aBuildCfg)} " +
$"/p:Platform={Quoted("Any CPU")} " +
$"/p:OutputPath={Quoted(mVsipPath)}";
if (!App.NoMSBuildClean) {
StartConsole(xMSBuild, $"/t:Clean {xParams}");
}
StartConsole(xMSBuild, $"/t:Build {xParams}");
}
protected int NumProcessesContainingName(string name) {
return (from x in Process.GetProcesses() where x.ProcessName.Contains(name) select x).Count();
}
protected void CheckIfBuilderRunning() {
//Check for builder process
Log.WriteLine("Check if Builder is running.");
// Check > 1 so we exclude ourself.
if (NumProcessesContainingName("Cosmos.Build.Builder") > 1) {
throw new Exception("Another instance of builder is running.");
}
}
protected void CheckIfUserKitRunning() {
Log.WriteLine("Check if User Kit Installer is already running.");
if (NumProcessesContainingName("CosmosUserKit") > 0) {
throw new Exception("Another instance of the user kit installer is running.");
}
}
protected void CheckIfVSRunning() {
int xSeconds = 500;
if (Debugger.IsAttached) {
Log.WriteLine("Check if Visual Studio is running is ignored by debugging of Builder.");
} else {
Log.WriteLine("Check if Visual Studio is running.");
if (IsRunning("devenv")) {
Log.WriteLine("--Visual Studio is running.");
Log.WriteLine("--Waiting " + xSeconds + " seconds to see if Visual Studio exits.");
// VS doesnt exit right away and user can try devkit again after VS window has closed but is still running.
// So we wait a few seconds first.
if (WaitForExit("devenv", xSeconds * 1000)) {
throw new Exception("Visual Studio is running. Please close it or kill it in task manager.");
}
}
}
}
protected void NotFound(string aName) {
mExceptionList.Add("Prerequisite '" + aName + "' not found.");
mBuildState = BuildState.PrerequisiteMissing;
}
protected bool PrereqsOK() {
Section("Check Prerequisites");
CheckIfUserKitRunning();
CheckIfVSRunning();
CheckIfBuilderRunning();
CheckForNetCore();
CheckForVisualStudioExtensionTools();
CheckForInno();
return mBuildState != BuildState.PrerequisiteMissing;
}
private void CheckForInno() {
Log.WriteLine("Check for Inno Setup");
using (var xKey = Registry.LocalMachine.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Inno Setup 5_is1", false)) {
if (xKey == null) {
mExceptionList.Add("Cannot find Inno Setup.");
mBuildState = BuildState.PrerequisiteMissing;
return;
}
mInnoPath = (string)xKey.GetValue("InstallLocation");
if (string.IsNullOrWhiteSpace(mInnoPath)) {
mExceptionList.Add("Cannot find Inno Setup.");
mBuildState = BuildState.PrerequisiteMissing;
return;
}
}
Log.WriteLine("Check for Inno Preprocessor");
if (!File.Exists(Path.Combine(mInnoPath, "ISPP.dll"))) {
mExceptionList.Add("Inno Preprocessor not detected.");
mBuildState = BuildState.PrerequisiteMissing;
return;
}
}
private void CheckForNetCore() {
Log.WriteLine("Check for .NET Core");
if (!Paths.VSInstancePackages.Contains("Microsoft.VisualStudio.Workload.NetCoreTools")) {
mExceptionList.Add(".NET Core not detected.");
mBuildState = BuildState.PrerequisiteMissing;
}
}
private void CheckForVisualStudioExtensionTools() {
Log.WriteLine("Check for Visual Studio Extension Tools");
if (!Paths.VSInstancePackages.Contains("Microsoft.VisualStudio.Workload.VisualStudioExtension")) {
mExceptionList.Add("Visual Studio Extension tools not detected.");
mBuildState = BuildState.PrerequisiteMissing;
}
}
private void WriteDevKit() {
Section("Write Dev Kit to Registry");
// Inno deletes this from registry, so we must add this after.
// We let Inno delete it, so if user runs it by itself they get
// only UserKit, and no DevKit settings.
// HKCU instead of HKLM because builder does not run as admin.
//
// HKCU is not redirected.
using (var xKey = Registry.CurrentUser.CreateSubKey(@"Software\Cosmos")) {
xKey.SetValue("DevKit", mCosmosPath);
}
}
private void Restore(string project) {
string xNuget = Path.Combine(mCosmosPath, "Build", "Tools", "nuget.exe");
string xRestoreParams = $"restore {Quoted(project)}";
string xUpdateParams = $"update -self";
StartConsole(xNuget, xUpdateParams);
StartConsole(xNuget, xRestoreParams);
}
private void Pack(string project, string destDir, string version) {
string xMSBuild = Path.Combine(Paths.VSPath, "MSBuild", "15.0", "Bin", "msbuild.exe");
string xParams = $"{Quoted(project)} /nodeReuse:False /t:Restore;Pack /maxcpucount /p:PackageVersion={Quoted(version)} /p:PackageOutputPath={Quoted(destDir)}";
StartConsole(xMSBuild, xParams);
}
private void Publish(string project, string destDir) {
string xMSBuild = Path.Combine(Paths.VSPath, "MSBuild", "15.0", "Bin", "msbuild.exe");
string xParams = $"{Quoted(project)} /nodeReuse:False /t:Publish /maxcpucount /p:RuntimeIdentifier=win7-x86 /p:PublishDir={Quoted(destDir)}";
StartConsole(xMSBuild, xParams);
}
private void CompileCosmos() {
string xVSIPDir = Path.Combine(mCosmosPath, "Build", "VSIP");
string xPackagesDir = Path.Combine(xVSIPDir, "KernelPackages");
string xVersion = "1.0.1";
if (!App.IsUserKit) {
xVersion += "-" + DateTime.Now.ToString("yyyyMMddHHmm");
}
Section("Check Nuget Packages");
Restore(Path.Combine(mCosmosPath, @"Cosmos.sln"));
Section("Build Cosmos");
// Build.sln is the old master but because of how VS manages refs, we have to hack
// this short term with the new slns.
MSBuild(Path.Combine(mCosmosPath, @"Build.sln"), "Debug");
Section("Publish Tools");
Publish(Path.Combine(mSourcePath, "Cosmos.Build.MSBuild"), Path.Combine(xVSIPDir, "MSBuild"));
Publish(Path.Combine(mSourcePath, "IL2CPU"), Path.Combine(xVSIPDir, "IL2CPU"));
Publish(Path.Combine(mSourcePath, "XSharp.Compiler"), Path.Combine(xVSIPDir, "XSharp"));
Publish(Path.Combine(mCosmosPath, "Tools", "NASM"), Path.Combine(xVSIPDir, "NASM"));
Section("Pack Kernel");
Pack(Path.Combine(mSourcePath, "Cosmos.Common"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Core"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Core.Common"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Core.Memory"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Core.Plugs"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Core_Asm"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Debug.Kernel"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.Debug.Kernel.Plugs.Asm"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.HAL"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.IL2CPU.Plugs"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.System"), xPackagesDir, xVersion);
Pack(Path.Combine(mSourcePath, "Cosmos.System.Plugs"), xPackagesDir, xVersion);
}
private void CopyTemplates() {
Section("Copy Templates");
using (var x = new FileMgr(Path.Combine(mSourcePath, @"Cosmos.VS.Package\obj\Debug"), mVsipPath)) {
x.Copy("CosmosProject (C#).zip");
x.Copy("CosmosKernel (C#).zip");
x.Copy("CosmosProject (F#).zip");
x.Copy("Cosmos.zip");
x.Copy("CosmosProject (VB).zip");
x.Copy("CosmosKernel (VB).zip");
x.Copy(mSourcePath + @"XSharp.VS\Template\XSharpFileItem.zip");
}
}
private void CreateSetup() {
Section("Creating Setup");
string xISCC = Path.Combine(mInnoPath, "ISCC.exe");
if (!File.Exists(xISCC)) {
mExceptionList.Add("Cannot find Inno setup.");
return;
}
string xCfg = App.IsUserKit ? "UserKit" : "DevKit";
string vsVersionConfiguration = "vs2017";
// Use configuration which will instal to the VS Exp Hive
if (App.UseVsHive) {
vsVersionConfiguration += "Exp";
}
Log.WriteLine($" {xISCC} /Q {Quoted(mInnoFile)} /dBuildConfiguration={xCfg} /dVSVersion={vsVersionConfiguration} /dChangeSetVersion={Quoted(mReleaseNo.ToString())}");
StartConsole(xISCC, $"/Q {Quoted(mInnoFile)} /dBuildConfiguration={xCfg} /dVSVersion={vsVersionConfiguration} /dChangeSetVersion={Quoted(mReleaseNo.ToString())}");
}
private void LaunchVS() {
Section("Launching Visual Studio");
string xVisualStudio = Path.Combine(Paths.VSPath, "Common7", "IDE", "devenv.exe");
if (!File.Exists(xVisualStudio)) {
mExceptionList.Add("Cannot find Visual Studio.");
return;
}
if (App.ResetHive) {
Log.WriteLine("Resetting hive");
Start(xVisualStudio, @"/setup /rootsuffix Exp /ranu");
}
Log.WriteLine("Launching Visual Studio");
Start(xVisualStudio, Quoted(mCosmosPath + @"Kernel.sln"), false, true);
}
private void RunSetup() {
Section("Running Setup");
// These cache in RAM which cause problems, so we kill them if present.
KillProcesses("dotnet");
KillProcesses("msbuild");
string setupName = GetSetupName(mReleaseNo);
if (App.UseTask) {
// This is a hack to avoid the UAC dialog on every run which can be very disturbing if you run
// the dev kit a lot.
Start(@"schtasks.exe", @"/run /tn " + Quoted("CosmosSetup"), true, false);
// Must check for start before stop, else on slow machines we exit quickly because Exit is found before
// it starts.
// Some slow user PCs take around 5 seconds to start up the task...
int xSeconds = 10;
var xTimed = DateTime.Now;
Log.WriteLine("Waiting " + xSeconds + " seconds for Setup to start.");
if (WaitForStart(setupName, xSeconds * 1000)) {
mExceptionList.Add("Setup did not start.");
return;
}
Log.WriteLine("Setup is running. " + DateTime.Now.Subtract(xTimed).ToString(@"ss\.fff"));
// Scheduler starts it and exits, but we need to wait for the setup itself to exit before proceding
Log.WriteLine("Waiting for Setup to complete.");
WaitForExit(setupName);
} else {
Start(mCosmosPath + @"Setup\Output\" + setupName + ".exe", @"/SILENT");
}
}
private void Done() {
Section("Build Complete!");
}
}
}