Cosmos/Users/Orvid/Orvid.Graphics/FontSupport/Old/OPFF.cs

226 lines
7.3 KiB
C#

/* This file will eventually hold an implementation
* of the Orvid Precompiled Font Format. The use of
* this format is to provide a much easier to
* implement format for loading fonts. It is meant
* to eliminate the Pre-Rendering step required
* for most current font formats. It will achieve
* this by using a bit-based format, where each bit
* will represent a single pixel. It will also merge
* the multiple files required for Bold, Italic, and
* other such formatting, support, into a single
* file.
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Collections;
namespace Orvid.Graphics.FontSupport.Old
{
public class OPFF : Font
{
private class BinaryReader : System.IO.BinaryReader
{
private bool[] curByte = new bool[8];
private byte curBitIndx = 0;
private BitArray ba;
public BinaryReader(Stream s) : base(s)
{
ba = new BitArray(new byte[] { base.ReadByte() });
ba.CopyTo(curByte, 0);
ba = null;
}
public override bool ReadBoolean()
{
if (curBitIndx == 8)
{
ba = new BitArray(new byte[] { base.ReadByte() });
ba.CopyTo(curByte, 0);
ba = null;
this.curBitIndx = 0;
}
bool b = curByte[curBitIndx];
curBitIndx++;
return b;
}
public override byte ReadByte()
{
bool[] bar = new bool[8];
byte i;
for (i = 0; i < 8; i++)
{
bar[i] = this.ReadBoolean();
}
byte b = 0;
byte bitIndex = 0;
for (i = 0; i < 8; i++)
{
if (bar[i])
{
b |= (byte)(((byte)1) << bitIndex);
}
bitIndex++;
}
return b;
}
public override byte[] ReadBytes(int count)
{
byte[] bytes = new byte[count];
for (int i = 0; i < count; i++)
{
bytes[i] = this.ReadByte();
}
return bytes;
}
public override ushort ReadUInt16()
{
byte[] bytes = ReadBytes(2);
return BitConverter.ToUInt16(bytes, 0);
}
public override uint ReadUInt32()
{
byte[] bytes = ReadBytes(4);
return BitConverter.ToUInt32(bytes, 0);
}
public override ulong ReadUInt64()
{
byte[] bytes = ReadBytes(8);
return BitConverter.ToUInt64(bytes, 0);
}
}
private string name;
public override string Name
{
get { return name; }
}
private UInt16 ver;
public UInt16 FileFormatVersion
{
get { return ver; }
}
FontCharacterSet foundChars = new FontCharacterSet();
public OPFF(byte[] data)
{
Load(data);
}
private void Load(byte[] data)
{
if (data[0] == 0xFF) // this means it's been compressed in LZMA format.
{
byte[] tmp = new byte[data.Length - 1];
Array.Copy(data, 1, tmp, 0, tmp.Length);
data = Orvid.Compression.LZMA.Decompress(tmp);
tmp = null;
}
MemoryStream m = new MemoryStream(data);
BinaryReader br = new BinaryReader(m);
br.ReadBytes(8); // There are 8 empty bytes at the start of the header.
byte[] datarr;
ver = br.ReadUInt16();
if (ver > 47)
{
throw new Exception("Format version is to high!");
}
datarr = br.ReadBytes(256);
name = new String(ASCIIEncoding.ASCII.GetChars(datarr)).Replace("\0","");
UInt64 charsToRead = br.ReadUInt64();
UInt32 prevCharNumber = 0;
byte height, width;
FontFlag flags;
int bits, len;
Image im;
for (UInt64 i = 0; i < charsToRead; i++)
{
// Check if the character number is incremented from the last item.
if (br.ReadByte() == 255) // this means increment it.
{
//throw new Exception();
prevCharNumber++;
flags = (FontFlag)br.ReadByte();
height = br.ReadByte();
width = br.ReadByte();
bits = (int)br.ReadUInt32();
len = (Int32)Math.Ceiling((double)(bits / 8));
datarr = br.ReadBytes(len);
im = LoadFromBinary(datarr, height, width, bits);
foundChars.AddCharacter((int)prevCharNumber, im, flags);
}
else
{
prevCharNumber = br.ReadUInt32();
flags = (FontFlag)br.ReadByte();
height = br.ReadByte();
width = br.ReadByte();
bits = (int)br.ReadUInt32();
len = (Int32)Math.Ceiling((double)(bits / 8));
datarr = br.ReadBytes(len);
im = LoadFromBinary(datarr, height, width, bits);
foundChars.AddCharacter((int)prevCharNumber, im, flags);
}
}
}
private Image LoadFromBinary(byte[] data, byte height, byte width, int bits)
{
MemoryStream m = new MemoryStream(data);
BinaryReader br = new BinaryReader(m);
Image i = new Image(width, height);
for (uint x = 0; x < width; x++)
//for (uint y = 0; y < height; y++)
{
for (uint y = 0; y < height; y++)
//for (uint x = 0; x < width; x++)
{
//if (br.ReadBoolean())
//{
// if (br.ReadBoolean())
// {
// i.SetPixel(x, y, Colors.Black); // Color the pixel black
// }
// else
// {
byte greyscale = br.ReadByte();
if (greyscale != 255)
{
i.SetPixel(x, y, new Pixel(greyscale, greyscale, greyscale, 255)); // Color the pixel as greyscale
}
// }
//}
//else
//{
// i.SetPixel(x, y, Colors.White); // Color the pixel white
//}
}
}
data = null;
br.Dispose();
m.Dispose();
return i;
}
public override Image GetCharacter(Int32 charNumber, FontFlag flags)
{
return foundChars.GetCharacter(charNumber, flags);
}
}
}