mirror of
https://github.com/danbulant/Cosmos
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105 lines
4.9 KiB
C#
105 lines
4.9 KiB
C#
/********************************************************************************************
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Copyright (c) Microsoft Corporation
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All rights reserved.
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Microsoft Public License:
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This license governs use of the accompanying software. If you use the software, you
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accept this license. If you do not accept the license, do not use the software.
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1. Definitions
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The terms "reproduce," "reproduction," "derivative works," and "distribution" have the
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same meaning here as under U.S. copyright law.
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A "contribution" is the original software, or any additions or changes to the software.
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A "contributor" is any person that distributes its contribution under this license.
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"Licensed patents" are a contributor's patent claims that read directly on its contribution.
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2. Grant of Rights
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(A) Copyright Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free copyright license to reproduce its contribution, prepare derivative works of
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its contribution, and distribute its contribution or any derivative works that you create.
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(B) Patent Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free license under its licensed patents to make, have made, use, sell, offer for
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sale, import, and/or otherwise dispose of its contribution in the software or derivative
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works of the contribution in the software.
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3. Conditions and Limitations
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(A) No Trademark License- This license does not grant you rights to use any contributors'
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name, logo, or trademarks.
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(B) If you bring a patent claim against any contributor over patents that you claim are
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infringed by the software, your patent license from such contributor to the software ends
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automatically.
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(C) If you distribute any portion of the software, you must retain all copyright, patent,
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trademark, and attribution notices that are present in the software.
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(D) If you distribute any portion of the software in source code form, you may do so only
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under this license by including a complete copy of this license with your distribution.
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If you distribute any portion of the software in compiled or object code form, you may only
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do so under a license that complies with this license.
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(E) The software is licensed "as-is." You bear the risk of using it. The contributors give
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no express warranties, guarantees or conditions. You may have additional consumer rights
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under your local laws which this license cannot change. To the extent permitted under your
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local laws, the contributors exclude the implied warranties of merchantability, fitness for
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a particular purpose and non-infringement.
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********************************************************************************************/
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using System;
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using System.Diagnostics;
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using Microsoft.VisualStudio;
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using Microsoft.VisualStudio.Shell.Interop;
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namespace Microsoft.VisualStudio.Project
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{
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/// <summary>
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///This class provides some useful static shell based methods.
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/// </summary>
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public static class UIHierarchyUtilities
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{
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/// <summary>
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/// Get reference to IVsUIHierarchyWindow interface from guid persistence slot.
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/// </summary>
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/// <param name="serviceProvider">The service provider.</param>
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/// <param name="persistenceSlot">Unique identifier for a tool window created using IVsUIShell::CreateToolWindow.
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/// The caller of this method can use predefined identifiers that map to tool windows if those tool windows
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/// are known to the caller. </param>
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/// <returns>A reference to an IVsUIHierarchyWindow interface.</returns>
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public static IVsUIHierarchyWindow GetUIHierarchyWindow(IServiceProvider serviceProvider, Guid persistenceSlot)
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{
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if(serviceProvider == null)
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{
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throw new ArgumentNullException("serviceProvider");
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}
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IVsUIShell shell = serviceProvider.GetService(typeof(SVsUIShell)) as IVsUIShell;
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Debug.Assert(shell != null, "Could not get the ui shell from the project");
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if(shell == null)
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{
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throw new InvalidOperationException();
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}
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object pvar = null;
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IVsWindowFrame frame = null;
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IVsUIHierarchyWindow uiHierarchyWindow = null;
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try
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{
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ErrorHandler.ThrowOnFailure(shell.FindToolWindow(0, ref persistenceSlot, out frame));
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ErrorHandler.ThrowOnFailure(frame.GetProperty((int)__VSFPROPID.VSFPROPID_DocView, out pvar));
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}
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finally
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{
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if(pvar != null)
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{
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uiHierarchyWindow = (IVsUIHierarchyWindow)pvar;
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}
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}
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return uiHierarchyWindow;
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}
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}
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}
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