Cosmos/Demos/zMachine/Frotz.Net/source/zConsole/Program.cs

36 lines
1,015 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace zConsole
{
public class Program
{
public static byte[] GameBytes;
static void Main(string[] args)
{
//byte[] xBytes;
//using (var xGameStr = typeof(Program).Assembly.GetManifestResourceStream(typeof(Program), "ZORK1.DAT"))
//{
// xBytes = new byte[xGameStr.Length];
// xGameStr.Read(xBytes, 0, xBytes.Length);
//}
Frotz.os_.debug_mode = false;
//if (File.Exists("debug.log"))
// File.Delete("debug.log");
string fName = args[0];
//while(!File.Exists(fName))
//{
// Console.WriteLine("Please type a path to a storyfile:");
// fName = Console.ReadLine();
//}
var screen = new ZConsoleScreen(fName, GameBytes);
}
}
}