using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace Cosmos.Kernel.FileSystem {
partial class Ext2 {
[StructLayout(LayoutKind.Explicit, Size = 516)]
internal struct SuperBlock {
///
/// Indicates the total number of INodes, both used and free, in the filesystem.
///
[FieldOffset(0)]
public uint INodesCount;
///
/// Indicates the total number of blocks, both used and free, in the filesystem.
///
[FieldOffset(4)]
public uint BlockCount;
///
/// Indicates the total number of blocks reserved for the usage of the super user. this is most useful
/// if for some reason a user, malicious or not, fills the file system to capacity; the super user will
/// have this specified amount of free blocks at his disposal so he can edit and save configuration files.
///
[FieldOffset(8)]
public uint RBlocksCount;
///
/// Indicates the total number of free blocks, including the number of reserved blocks ().
/// This is a sum of all free blocks of all the block groups.
///
[FieldOffset(12)]
public uint FreeBlocksCount;
///
/// Indicates the total number of free INodes. This is a sum of all free nodes of all the block groups.
///
[FieldOffset(16)]
public uint FreeINodesCount;
///
/// Identifies the first data block, in other words the id of the block containing the superblock
/// structure.
/// Note that this value is always 0 for filesystems with a block size larger than 1KB,
/// and always 1 for filesystem with a blocksize of 1KB. The superblock is always starting at the
/// 1024th byte of the disk, which normally happens to be the first byte of the 3rd sector.
///
[FieldOffset(20)]
public uint FirstDataBlock;
///
/// The block size is computed using this value as the number of bits to shift left the value 1024.
/// This value may only be positive.
///
/// int xBlockSize = 1024 << LogBlockSize;
///
///
[FieldOffset(24)]
public int LogBlockSize;
[FieldOffset(28)]
public uint LogFragSize;
[FieldOffset(32)]
public uint BlocksPerGroup;
[FieldOffset(36)]
public uint FragsPerGroup;
[FieldOffset(40)]
public uint INodesPerGroup;
[FieldOffset(44)]
public uint MTime;
[FieldOffset(48)]
public uint WTime;
[FieldOffset(52)]
public ushort MntCount;
[FieldOffset(54)]
public ushort MaxMntCount;
[FieldOffset(56)]
public ushort Magic;
[FieldOffset(58)]
public ushort State;
[FieldOffset(60)]
public ushort Errors;
[FieldOffset(62)]
public ushort MinorRevLevel;
[FieldOffset(64)]
public uint LastCheck;
[FieldOffset(68)]
public uint CheckInterval;
[FieldOffset(72)]
public uint CreatorOS;
[FieldOffset(76)]
public uint RevLevel;
[FieldOffset(80)]
public ushort RefResUID;
// up to byte 84 (includes 83..)
[FieldOffset(82)]
public ushort DefResGID;
[FieldOffset(84)]
public uint FirstINode;
[FieldOffset(88)]
public ushort INodeSize;
[FieldOffset(92)]
public uint Padding2;
[FieldOffset(96)]
public uint Padding3;
[FieldOffset(100)]
public uint Padding4;
[FieldOffset(104)]
public uint Padding5;
[FieldOffset(108)]
public uint Padding6;
[FieldOffset(112)]
public uint Padding7;
[FieldOffset(116)]
public uint Padding8;
[FieldOffset(120)]
public uint Padding9;
[FieldOffset(124)]
public uint Padding10;
[FieldOffset(128)]
public uint Padding11;
[FieldOffset(132)]
public uint Padding12;
[FieldOffset(136)]
public uint Padding13;
[FieldOffset(140)]
public uint Padding14;
[FieldOffset(144)]
public uint Padding15;
[FieldOffset(148)]
public uint Padding16;
[FieldOffset(152)]
public uint Padding17;
[FieldOffset(156)]
public uint Padding18;
[FieldOffset(160)]
public uint Padding19;
[FieldOffset(164)]
public uint Padding20;
[FieldOffset(168)]
public uint Padding21;
[FieldOffset(172)]
public uint Padding22;
[FieldOffset(176)]
public uint Padding23;
[FieldOffset(180)]
public uint Padding24;
[FieldOffset(184)]
public uint Padding25;
[FieldOffset(188)]
public uint Padding26;
[FieldOffset(192)]
public uint Padding27;
[FieldOffset(196)]
public uint Padding28;
[FieldOffset(200)]
public uint Padding29;
[FieldOffset(204)]
public uint Padding30;
[FieldOffset(208)]
public uint Padding31;
[FieldOffset(212)]
public uint Padding32;
[FieldOffset(216)]
public uint Padding33;
[FieldOffset(220)]
public uint Padding34;
[FieldOffset(224)]
public uint Padding35;
[FieldOffset(228)]
public uint Padding36;
[FieldOffset(232)]
public uint Padding37;
[FieldOffset(236)]
public uint Padding38;
[FieldOffset(240)]
public uint Padding39;
[FieldOffset(244)]
public uint Padding40;
[FieldOffset(248)]
public uint Padding41;
[FieldOffset(252)]
public uint Padding42;
[FieldOffset(256)]
public uint Padding43;
[FieldOffset(260)]
public uint Padding44;
[FieldOffset(264)]
public uint Padding45;
[FieldOffset(268)]
public uint Padding46;
[FieldOffset(272)]
public uint Padding47;
[FieldOffset(276)]
public uint Padding48;
[FieldOffset(280)]
public uint Padding49;
[FieldOffset(284)]
public uint Padding50;
[FieldOffset(288)]
public uint Padding51;
[FieldOffset(292)]
public uint Padding52;
[FieldOffset(296)]
public uint Padding53;
[FieldOffset(300)]
public uint Padding54;
[FieldOffset(304)]
public uint Padding55;
[FieldOffset(308)]
public uint Padding56;
[FieldOffset(312)]
public uint Padding57;
[FieldOffset(316)]
public uint Padding58;
[FieldOffset(320)]
public uint Padding59;
[FieldOffset(324)]
public uint Padding60;
[FieldOffset(328)]
public uint Padding61;
[FieldOffset(332)]
public uint Padding62;
[FieldOffset(336)]
public uint Padding63;
[FieldOffset(340)]
public uint Padding64;
[FieldOffset(344)]
public uint Padding65;
[FieldOffset(348)]
public uint Padding66;
[FieldOffset(352)]
public uint Padding67;
[FieldOffset(356)]
public uint Padding68;
[FieldOffset(360)]
public uint Padding69;
[FieldOffset(364)]
public uint Padding70;
[FieldOffset(368)]
public uint Padding71;
[FieldOffset(372)]
public uint Padding72;
[FieldOffset(376)]
public uint Padding73;
[FieldOffset(380)]
public uint Padding74;
[FieldOffset(384)]
public uint Padding75;
[FieldOffset(388)]
public uint Padding76;
[FieldOffset(392)]
public uint Padding77;
[FieldOffset(396)]
public uint Padding78;
[FieldOffset(400)]
public uint Padding79;
[FieldOffset(404)]
public uint Padding80;
[FieldOffset(408)]
public uint Padding81;
[FieldOffset(412)]
public uint Padding82;
[FieldOffset(416)]
public uint Padding83;
[FieldOffset(420)]
public uint Padding84;
[FieldOffset(424)]
public uint Padding85;
[FieldOffset(428)]
public uint Padding86;
[FieldOffset(432)]
public uint Padding87;
[FieldOffset(436)]
public uint Padding88;
[FieldOffset(440)]
public uint Padding89;
[FieldOffset(444)]
public uint Padding90;
[FieldOffset(448)]
public uint Padding91;
[FieldOffset(452)]
public uint Padding92;
[FieldOffset(456)]
public uint Padding93;
[FieldOffset(460)]
public uint Padding94;
[FieldOffset(464)]
public uint Padding95;
[FieldOffset(468)]
public uint Padding96;
[FieldOffset(472)]
public uint Padding97;
[FieldOffset(476)]
public uint Padding98;
[FieldOffset(480)]
public uint Padding99;
[FieldOffset(484)]
public uint Padding100;
[FieldOffset(488)]
public uint Padding101;
[FieldOffset(492)]
public uint Padding102;
[FieldOffset(496)]
public uint Padding103;
[FieldOffset(500)]
public uint Padding104;
[FieldOffset(504)]
public uint Padding105;
[FieldOffset(508)]
public uint Padding106;
[FieldOffset(512)]
public uint Padding107;
}
///
/// For each group in the filesystem, a is created.
/// Each represents a single "block group" within the filesystem and the information
/// within any on of them is pertinent only to the group it is describing.
///
[StructLayout(LayoutKind.Explicit, Size = 32)]
internal struct GroupDescriptor {
///
/// Block id of the first block of the "block bitmap" for the group represented.
///
[FieldOffset(0)]
public uint BlockBitmap;
///
/// Block id of the first block of the "INode bitmap" for the group represented.
///
[FieldOffset(4)]
public uint INodeBitmap;
///
/// Block id of the first block of the "INode table" for the group represented.
///
[FieldOffset(8)]
public uint INodeTable;
[FieldOffset(12)]
public ushort FreeBlocksCount;
[FieldOffset(14)]
public ushort FreeINodesCount;
[FieldOffset(16)]
public ushort UsedDirsCount;
[FieldOffset(18)]
public ushort Pad;
[FieldOffset(20)]
public uint Padding1;
[FieldOffset(24)]
public uint Padding2;
[FieldOffset(28)]
public uint Padding3;
}
[StructLayout(LayoutKind.Explicit, Size = 128)]
internal struct INode {
[FieldOffset(0)]
public INodeModeEnum Mode;
[FieldOffset(2)]
public ushort UID;
[FieldOffset(4)]
public uint Size;
[FieldOffset(8)]
public uint ATime;
[FieldOffset(12)]
public uint CTime;
[FieldOffset(16)]
public uint MTime;
[FieldOffset(20)]
public uint DTime;
[FieldOffset(24)]
public ushort GID;
[FieldOffset(26)]
public ushort LinksCount;
[FieldOffset(28)]
public uint Blocks;
[FieldOffset(32)]
public uint Flags;
[FieldOffset(36)]
public uint OSD1;
[FieldOffset(40)]
public uint Block1;
[FieldOffset(44)]
public uint Block2;
[FieldOffset(48)]
public uint Block3;
[FieldOffset(52)]
public uint Block4;
[FieldOffset(56)]
public uint Block5;
[FieldOffset(60)]
public uint Block6;
[FieldOffset(64)]
public uint Block7;
[FieldOffset(68)]
public uint Block8;
[FieldOffset(72)]
public uint Block9;
[FieldOffset(76)]
public uint Block10;
[FieldOffset(80)]
public uint Block11;
[FieldOffset(84)]
public uint Block12;
[FieldOffset(88)]
public uint Block13;
[FieldOffset(92)]
public uint Block14;
[FieldOffset(96)]
public uint Block15;
[FieldOffset(100)]
public uint Generation;
[FieldOffset(104)]
public uint FileACL;
[FieldOffset(108)]
public uint DirACL;
[FieldOffset(112)]
public uint FAddr;
[FieldOffset(116)]
public uint OSD2_1;
[FieldOffset(120)]
public uint OSD2_2;
[FieldOffset(124)]
public uint OSD2_3;
}
[Flags]
public enum INodeModeEnum: ushort {
FormatMask = 0xF000,
Socket = 0xC000,
SymbolicLink = 0xA000,
RegularFile = 0x8000,
BlockDevice = 0x6000,
Directory = 0x4000,
CharacterDevice = 0x2000,
Fifo = 0x1000,
SUID = 0x0800,
SGID = 0x0400,
StickyBit = 0x0200,
UserAccessRightsMask = 0x01C0,
UserAccessRightsRead = 0x0100,
UserAccessRightsWrite = 0x0080,
UserAccessRightsExecute = 0x0040,
GroupAccessRightsMask = 0x0038,
GroupAccessRightsRead = 0x0020,
GroupAccessRightsWrite = 0x0010,
GroupAccessRightsExecute = 0x0008,
OthersAccessRightsMask = 0x0007,
OthersAccessRightsRead = 0x0004,
OthersAccessRightsWrite = 0x0002,
OthersAccessRightsExecute = 0x0001
}
[StructLayout(LayoutKind.Explicit, Size = 8)]
internal struct DirectoryEntry {
///
/// INode number of the entry. A value of 0 indicates that the entry is not used.
///
[FieldOffset(0)]
public uint INodeNumber;
[FieldOffset(4)]
public ushort RecordLength;
[FieldOffset(6)]
public byte NameLength;
[FieldOffset(7)]
public byte FileType;
[FieldOffset(8)]
public byte FirstNameChar;
}
}
}