using System; using System.Collections.Generic; using System.Text; using Cosmos.IL2CPU.Plugs; using Cosmos.Assembler; namespace Cosmos.Debug.Kernel.Plugs { [Plug(Target = typeof(Cosmos.Debug.Kernel.Debugger))] public static class Debugger { [PlugMethod(Assembler = typeof(DebugBreak))] public static void Break(Kernel.Debugger aThis) { } [PlugMethod(Assembler = typeof(DebugSend))] public static unsafe void Send(Kernel.Debugger aThis, int aLength, char* aText) { } [PlugMethod(Assembler = typeof(DebugSendPtr))] public static unsafe void SendPtr(Kernel.Debugger aThis, object aPtr) { } //[PlugMethod(Assembler = typeof(DebugTraceOff))] //public static void TraceOff() { } //[PlugMethod(Assembler = typeof(DebugTraceOn))] //public static void TraceOn() { } } //TODO: Make a new plug attrib that assembly plug methods dont need // an empty stub also, its just extra fluff - although they allow signature matching // Maybe could merge this into the same unit as the plug public class DebugTraceOff : AssemblerMethod { public override void AssembleNew(Cosmos.Assembler.Assembler aAssembler, object aMethodInfo) { aAssembler.Add(new LiteralAssemblerCode("%ifdef DEBUGSTUB")); aAssembler.Add(new LiteralAssemblerCode("pushad")); aAssembler.Add(new LiteralAssemblerCode("Call DebugStub_TraceOff")); aAssembler.Add(new LiteralAssemblerCode("popad")); aAssembler.Add(new LiteralAssemblerCode("%endif")); } } public class DebugTraceOn : AssemblerMethod { public override void AssembleNew(Cosmos.Assembler.Assembler aAssembler, object aMethodInfo) { aAssembler.Add(new LiteralAssemblerCode("%ifdef DEBUGSTUB")); aAssembler.Add(new LiteralAssemblerCode("pushad")); aAssembler.Add(new LiteralAssemblerCode("Call DebugStub_TraceOn")); aAssembler.Add(new LiteralAssemblerCode("popad")); aAssembler.Add(new LiteralAssemblerCode("%endif")); } } public class DebugBreak : AssemblerMethod { public override void AssembleNew(Cosmos.Assembler.Assembler aAssembler, object aMethodInfo) { aAssembler.Add(new LiteralAssemblerCode("%ifdef DEBUGSTUB")); aAssembler.Add(new LiteralAssemblerCode("mov dword [DebugBreakOnNextTrace], 1")); aAssembler.Add(new LiteralAssemblerCode("%endif")); } } public class DebugSend : AssemblerMethod { public override void AssembleNew(Cosmos.Assembler.Assembler aAssembler, object aMethodInfo) { aAssembler.Add(new LiteralAssemblerCode("%ifdef DEBUGSTUB")); aAssembler.Add(new LiteralAssemblerCode("pushad")); aAssembler.Add(new LiteralAssemblerCode("Call DebugStub_SendText")); aAssembler.Add(new LiteralAssemblerCode("popad")); aAssembler.Add(new LiteralAssemblerCode("%endif")); } } public class DebugSendPtr : AssemblerMethod { public override void AssembleNew(Cosmos.Assembler.Assembler aAssembler, object aMethodInfo) { aAssembler.Add(new LiteralAssemblerCode("%ifdef DEBUGSTUB")); aAssembler.Add(new LiteralAssemblerCode("pushad")); aAssembler.Add(new LiteralAssemblerCode("Call DebugStub_SendPtr")); aAssembler.Add(new LiteralAssemblerCode("popad")); aAssembler.Add(new LiteralAssemblerCode("%endif")); } } }