namespace DebugStub // mComPortAddresses = 0x3F8, 0x2F8, 0x3E8, 0x2E8; // Currently hardcoded to COM1. var ComAddr = $03F8 // All information relating to our serial usage should be documented in this comment. // http://wiki.osdev.org/Serial_ports // // We do not use IRQs for debugstub serial. This is becuase DebugStub (DS) // MUST be: // - As simple as possible // - Interact as minimal as possible wtih normal Cosmos code because // the debugstub must *always* work even if the normal code is fubarred // // The serial port that is used for DS should be 'hidden' from Cosmos main // so that Cosmos main pretends it does not exist. // // IRQs would create a clash/mix of code. // This does make the serial code in DebugStub inefficient, but its well worth // the benefits received by following these rules. // // Baud rate is set to 115200. Likely our code could not exceed this rate // anyways the way it is written and there are compatibility issues on some // hardware above this rate. // // We assume a minimum level of a 16550A, which should be no problem on any // common hardware today. VMWare emulates the 16550A // // We do not handle flow control for outbound data (DS --> DC). // The DebugConnector (DC, the code in the Visual Studio side) however is threaded // and easily should be able to receive data faster than we can send it. // Most things are transactional with data being sent only when asked for, but // with tracing we do send a data directly. // // Currently there is no inbound flow control either (DC --> DS) // For now we assume all commands in bound are 16 bytes or less to ensure // that they fit in the FIFO. Commands in DS must wait for a command ID ACK // before sending another command. // See notes in ProcessCommand. // // http://www.nondot.org/sabre/os/files/Communication/ser_port.txt // Todo Auto params // Todo ebp frame ptr auto etc function InitSerial { DX = .ComAddr // Disable interrupts BX = DX DX + 1 AL = 0 Port[DX] = AL // Enable DLAB (set baud rate divisor) DX = BX DX + 3 AL = $80 Port[DX] = AL // 0x01, 0x00 - 115200 // 0x02, 0x00 - 57600 // 0x03, 0x00 - 38400 // // Set divisor (lo byte) DX = BX AL = $01 Port[DX] = AL // hi byte DX = BX DX + 1 AL = $00 Port[DX] = AL // 8N1 DX = BX DX + 3 AL = $03 Port[DX] = AL // Enable FIFO, clear them // Set 14-byte threshold for IRQ. // We dont use IRQ, but you cant set it to 0 // either. IRQ is enabled/diabled separately DX = BX DX + 2 AL = $C7 Port[DX] = AL // 0x20 AFE Automatic Flow control Enable - 16550 (VMWare uses 16550A) is most common and does not support it // 0x02 RTS // 0x01 DTR // Send 0x03 if no AFE DX = BX DX + 4 AL = $03 Port[DX] = AL } // Modifies: AL, DX function ComReadAL { DX = .ComAddr DX + 5 Wait: AL = Port[DX] AL ?& $01 if 0 goto Wait DX = .ComAddr AL = Port[DX] } function ComReadEAX { repeat 4 times { ComReadAL() EAX ~> 8 } } // Input: EDI // Output: [EDI] // Modified: AL, DX, EDI (+1) // // Reads a byte into [EDI] and does EDI + 1 function ComRead8 { ComReadAL() EDI[0] = AL EDI + 1 } function ComRead16 { repeat 2 times { ComRead8() } } function ComRead32 { repeat 4 times { ComRead8() } } // Input: AL // Output: None // Modifies: EDX, ESI function ComWriteAL { +EAX ESI = ESP ComWrite8() // Is a local var, cant use Return(4). X// issues the return. // This also allows the function to preserve EAX. -EAX } function ComWriteAX { // Input: AX // Output: None // Modifies: EDX, ESI +EAX ESI = ESP ComWrite16() // Is a local var, cant use Return(4). X// issues the return. // This also allow the function to preserve EAX. -EAX } function ComWriteEAX { // Input: EAX // Output: None // Modifies: EDX, ESI +EAX ESI = ESP ComWrite32() // Is a local var, cant use Return(4). X// issues the return. // This also allow the function to preserve EAX. -EAX } function ComWrite8 { // Input: ESI // Output: None // Modifies: EAX, EDX // // Sends byte at [ESI] to com port and does esi + 1 // // This sucks to use the stack, but x86 can only read and write ports from AL and // we need to read a port before we can write out the value to another port. // The overhead is a lot, but compared to the speed of the serial and the fact // that we wait on the serial port anyways, its a wash. // // This could be changed to use interrupts, but that then complicates // the code and causes interaction with other code. DebugStub should be // as isolated as possible from any other code. // Sucks again to use DX just for this, but x86 only supports // 8 bit address for literals on ports DX = .ComAddr DX + 5 // Wait for serial port to be ready // Bit 5 (0x20) test for Transmit Holding Register to be empty. Wait: AL = Port[DX] AL ?& $20 if 0 goto Wait // Set address of port DX = $03F8 // Get byte to send AL = ESI[0] // Send the byte Port[DX] = AL ESI++ } function ComWrite16 { ComWrite8() ComWrite8() } function ComWrite32 { ComWrite8() ComWrite8() ComWrite8() ComWrite8() } function ComWriteX { More: ComWrite8() ECX-- if !0 goto More }