using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace Indy.IL2CPU { public class PassedEngineValue { public string aAssembly; public TargetPlatformEnum aTargetPlatform; public IEnumerable aPlugs; public DebugMode aDebugMode; public byte aDebugComNumber; public string aOutputDir; public TraceAssemblies TraceAssemblies; public bool GDBDebug; public PassedEngineValue(string aAssembly, TargetPlatformEnum aTargetPlatform, IEnumerable aPlugs, DebugMode aDebugMode, byte aDebugComNumber, bool aGDBDebug, string aOutputDir , TraceAssemblies aTraceAssemblies) { this.aAssembly = aAssembly; this.aTargetPlatform = aTargetPlatform; this.aPlugs = aPlugs; this.aDebugMode = aDebugMode; this.aDebugComNumber = aDebugComNumber; this.aOutputDir = aOutputDir; GDBDebug= aGDBDebug; this.TraceAssemblies = aTraceAssemblies; } } }