using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace Indy.IL2CPU { public class PassedEngineValue { public string aAssembly; public TargetPlatformEnum aTargetPlatform; public Func aGetFileNameForGroup; public bool aInMetalMode; public IEnumerable aPlugs; public DebugModeEnum aDebugMode; public byte aDebugComNumber; public string aOutputDir; public PassedEngineValue(string aAssembly, TargetPlatformEnum aTargetPlatform, Func aGetFileNameForGroup, bool aInMetalMode, IEnumerable aPlugs, DebugModeEnum aDebugMode, byte aDebugComNumber, string aOutputDir) { this.aAssembly = aAssembly; this.aTargetPlatform = aTargetPlatform; this.aGetFileNameForGroup = aGetFileNameForGroup; this.aInMetalMode = aInMetalMode; this.aPlugs = aPlugs; this.aDebugMode = aDebugMode; this.aDebugComNumber = aDebugComNumber; this.aOutputDir = aOutputDir; } } }